Rory's Forum Posts

  • Very well made, good graphics!

    However, game fighting mechanics needs more KA-POW!

  • Very nice animations, character design and atmosphere you have there <img src="smileys/smiley1.gif" border="0" align="middle" /> good luck!

  • Very good level design elements :)

  • [ url=http://www.scirra.com/arcade/action/1694/my-irrational-fear-of-unicorns][IMG ]http://static1.scirra.net/arcade/games/1694/card-long.png[/IMG ][/url ]

    Without the spaces in the tagd

  • Ah I tried this yesterday but forgot to give you my comment!

    It's really good, simple and VERY addictive!

    Well made, everything works. Just good job man <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Really nice!

    The level generation is epic.

  • move it ( 3dt / size of entire map ) x size of minimap

    ?

  • Simple and addictive!

    Would be fun with some added elements like power ups?

  • Oh yes! Containers!

    Thank you vee41

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  • Hmm, I never considered that, but would be really inconvenient :/

  • Hi, I have a question regarding Collision Polygons and the Rotate behavior. I am making an iOS game with CocoonJS and the thing is, the collisions are crazily laggy when it comes to my enemy sprite (which has a square polygon) and the ground which is a slope.

    The enemy sprite is rotating, and my speculation is that its lagging so badly because when it rotates and hits the ground, the math the game is doing to calculate its movement from there and all the rotating and collision detection lags the game?

    Is it possible to rotate the sprite a different way without rotating the collision polygons? not through animation.

  • What would be impossible for me to code in any language, I can do in days now <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Small world, I used to work for Pokemon World Online too!

    I did all the GUI you've seen since 2009.

    EDIT: Pokie Ninja is licensed the 3 franchises you mentioned. So your example is invalid. MMO like Pokemon World Online remain on the edge of the copyright law. At any point of time, if Nintendo were to have sent them a C&D, it would have to be terminated.

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Very nice, voted!

    All the best :)

  • Sounds awesome :)

    Hope the Photon team will aid you well.