robert's Forum Posts

  • That game sounds/looks like it'll be great, can't wait to hear more about it!

  • Is there a web version available? I don't have a Windows phone, or tablet =(

  • Can't wait for the demo! Artwork looks really good, as well as the soundtrack. so far

  • Looking forward to playing the game! I'll stay posted to learn more about the mechanics of the game.

  • I really like the prototype game, and it would be nice to have a single player experience where the player can choose difficulty settings. Other than that, I think the ideas you have about upgrades and changing map layouts will be a great addition to the game itself. More lives would be nice ;) for such a fast past game.

    Will let you know if anything else comes to mind :)

  • Looks good, will there be a web version as well?

  • Interesting concept, and I really like the use of the gong. Perhaps you could simplify the tutorial by going through one stage step by step with the player to progress through the first level so he knows what to do throughout the following stages.

  • I can't wait to play everyone's games this weekend :)

    Good luck to everyone who has submitted their games.

  • What if Im not in university but Im doing some postgrade studies??

    Are you doing postgrad studies at a technical school? As long as you are enrolled in some sort of high school, university/college, or graduate studies, then you're eligible for the competition :)

  • mat12 You don't necessarily need the paid version of C2, but you will be restricted on what you can build using the free version.

    Also, the games students make will be available for the public to play unless the students decide to remove the games from the marketplace.

  • Very nice game; animations and characters are very colorful. I agree with fluke939 about having abilities/powerups to stun the enemies. I can see the levels can become quite challenging as a player progresses, and you should maybe add a way for players to resume the game on a level they left off on instead of restarting from the beginning. Also it'd be helpful or should be easier for players to restart a level if they've messed up too many times and want to achieve a higher score with a faster level completion time.

  • If anyone is looking for some collaboration on a game, then feel free to check out http://clay.io/members/community#/categories/got-game- to see if anyone else needs a developer or artist.

  • Fun game; I liked the simple concept of just travelling as far as you can. The randomly generated levels help make the game more challenging

  • The new screenshots look amazing. Really looking forward to playing this game.

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  • Very nice game; can't wait to play the final version.

    The game just needs to be more challenging with more advanced enemies that can move faster and possibly destroy turrets(?)

    I really like that the player can jump in and fire at enemies if he/she wishes.

    Right now it's fun, but the TD mechanics are basic and could include a lot more to make it better.