robert's Forum Posts

  • I dig it, and I like the obstacles you threw in. At first, the beginning levels seemed really easy, but then you started adding obstacles and that made it a bit more challenging. Are you planning on leaving the movement automated? Or will you allow the user to control the direction they want to move?

  • Looks cool so far. Hope to see a playable demo soon!

  • Cool graphics; the game concept reminds me a lot of Pocket God.

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  • Khaz :) Once you implement the "defend the base" scenario, that would make this game so much more awesome.

    Also, are you going to be making this tablet/smartphone friendly?

  • Really love the retro graphics and style of gameplay. I think you should add a "try again" or "replay" button at the end of the game. Also, have you changed the magic spell keys in the WASD version? I don't think ZXC can work with WASD for movement, unless you allow mouseclick for movement, but then you'd have to change default shooting. Also, what are you planning on including in the 'menu'? Maybe have some coin/money system where you can buy upgrades.

  • I really like the game, and I'm curious about the extra set of direction arrows. Is there a reason you chose to include it? Was the game supposed to be played a long with another person? If not, I think it'd be better just to have one set of arrows and let the player focus on that. If you wanted to increase difficulty, just make it available in settings or make later stages harder to score on.

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  • Wow artwork looks great so far! Can't wait to see the playable demo

  • Awesome graphics, looking forward to the completed version!

  • Would be awesome if it had progressing levels instead of hitting "restart" every time someone wants to play again.