I moved my demos on my github repository finally.
matriax
Please provide a very simple capx to demonstrate your requirement.
For now, it seems that you want to resize sprite when dragging.
rho
I will try to add this feature later, add it into TODO.
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I don't export my plugins on mobile device.
I had received that mail too...
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Yes, it is correct. That will save 100 at key "Gold" (or "coin" if you name it).
Sets properties in firebase api V3 plugin to your firebase project, then you could see the saved data in dashboard.
You are right, "Gold" is a key not a value, but SaveSlot.BodyValue("Gold") returns a value of the "Gold" key, like an official dictionary object.
Smileh
I don't know, lite tween is not my behavior.
Platformer moveTo is here, which is a helper behavior of official platform behavior. It is not equal to moveTo behavior.
I don't know what happen in your environment, do you install all of my plugins? or could you please provide the capx file?
Database plugins
I already had tool to download and install all my plugins, in a few clicking.
I could not get your requirement, please provides a very simple capx to describe this problem.
Kenthria
Pause behavior sets time-sale of the object, and physics behavior will reference time-scale only when set stepping mode to "Framerate independent". See this sample capx.
Update
Add rex_backendless_timer to get elapsed interval.