redrocket's Forum Posts

  • use separate version numbers...0.1.0 for apk with crosswalk, and 0.2.0 for apk without crosswalk

  • > Good catch, I completely forgot about it. For pixel arts, the best!

    >

    If you want a free pixel animation tool, then I'd point you to Piskel

  • Can anyone recommend a program to do animation.

    - Animations done in which programm are easy to implement in construct 2? Spriter maybe?

    - For which programm are the sufficient tutorials online, also special tutorials how to use it with construct 2?

    - Which is easy to get into if you are new to animation?

    DragonBones Pro is a recent offering to this category. It's a Spine alternative and it's open-source and free to use. There aren't any exporters specifically for Construct, so I just export as image files.

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  • What's the difference between the HTML5 version and the original offer? There's a wide price difference between the two.

  • > I just bought this and there isn't a .capx file included of the actual slot game. You're just receiving the graphics.

    >

    Hi, redrocket. You are right, there is no code in the pack. Watch category, and read description carefully

    A "Game Kit" implies a full game. Posting a video of a slot machine game as well is misleading to the buyer. A "Graphics Kit" is more accurate for what you are selling at the moment.

    Do you have a .capx of the slot machine game available?

  • I just bought this and there isn't a .capx file included of the actual slot game. You're just receiving the graphics.

  • Your slot templates appear very well made. How much documentation do you include with the source? Can you post a screenshot?

  • Thanks for the info about this software. I've been waiting for a cheaper alternative to Spine and DragonBones does the job. The workflow is straight forward, the UI is minimalist and non-convoluted, and it's nearly unbelievable that it's free. We need to get this integrated into Construct soon.

  • If I upload another reskinned game , what game I should show to the 2nd buyer?

    There's tremendous value in transferring your game which has comments and ratings. The buyer is saving a lot of time when those things are given to him on a silver platter.

    Show the game which you are selling...that's the one the buyer has expressed interest in. I wouldn't even refer to any previous reskinned games you might have sold. It's a distraction to the sale. Keep the focus on the reskinned game which the buyer is responding to.

  • How much documentation is included with the source files?

  • So if I have a game already on Google Play and I want to sell it on Flippa what's the best way to do it:

    Whatever game you sell that is connected to your Google Play account is going to be transferred to the buyer. Google has a process for this and I suggest you follow it because it's easier and faster in the end.

    Whether or not you reskin before or after the sale is entirely up to you. That's more of a business strategy in my opinion that should be considered if the game is in demand. Test it first. Sell one version and then decide based on your feedback whether or not you can make ongoing sales.

    You can resell the same game on Flippa multiple times.

  • [quote:1j7o5b2o]I will go about documenting the source when i get a chance and update, also notify you.

    How's the documentation coming along, Heinz?

  • Heinz, this is my favorite game at the moment, however, going through the source is confusing...Can you document the source? I didn't know you could put all your instances on a separate layout. I thought you had to place them on the "game" layout. The way you built the game is very clever and it would go a long way for developers if there were some docs.

  • Just got it. Looks great all around. How did you lock the properties section of the Cocoon Ads object? I can't expand it.

  • Hectic! Great job and it looks very well made. Read the thread on Reddit and it seems you've got a winner on your hands.