rayolaser's Forum Posts

  • btw! rexrainbow, gr8 plugins man!

  • so does that mean that nobody has tried this with xdk?? I'm thinking of implementing a solution for my game (which is finally built on xdk) using rex rainbow's plugin for firebase but i'd like to know in advance if it will be a waste of time....

  • Do it!

  • I got it to work now. This is what I did:

    When I exported the project from Construct 2, I unchecked "Use new Intel XDK project format".

    Then I imported it as an HTML project in Intel XDK and specified the root Construct 2 project folder as the location, instead of the folder that I exported to.

    hey, you got it to work meaning... you were able to compile, build, test and find the precise results you wanted?

  • any news on this? i'm getting the same error.... this whole xdk thing is a pain in the balls

    ERROR (-7) from "client:upload-manager": Error in zipping package asset files: : Error in zipping config files: : Error in generating Build Config files: . Error at new ComponentError (C:\Users\Mauricio\AppData\Local\Intel\XDK\xdk\core-modules\public\component-error.js:17:1122) at makeError (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/components/client/upload-manager/upload-manager.js:17:170) at getComponentError (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/components/client/upload-manager/upload-manager.js:17:265) at file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/components/client/upload-manager/upload-manager.js:17:21767 at _rejected (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:844:24) at file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:870:30 at Promise.when (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:1122:31) at Promise.promise.promiseDispatch (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:788:41) at file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:604:44 at runSingle (file:///C:/Users/Mauricio/AppData/Local/Intel/XDK/xdk/node_modules/q/q.js:137:13)

    the simulation test works alright, but as soon as i want to build or push the whole thing goes to hell

  • hi i need to use your plugn, any idea how add attachment file and/or include snapshot canvas of layout?

    for example, system take snapshot of canvas and when i send mail snapshot is included?

    Thanks!

    That would be awesome!

  • Hey lunarray, great work! I'm trying it out with the node path asset! Thanks!

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  • thank you for this. it's beautiful!!!

  • Hey Centra i'm trying that tutorial you recommended ...but I can't find the csv file they are using... let me know if you happened to get pass that

  • Hello!

    I want to know if it is possible to request tweets from a specific account and call them in my game. I want to make a newsfeed that is based on real tweets from a specific news account. Thanks!

  • LittleStain thx! hope you can find it!

  • Hey LittleStain could you please post the capx for that last scrolling example you presented?

  • you actually managed to replace the screen touch for a mouse

  • Nice example! Please post .capx

    Hi all.

    So I've been playing around with making a custom scrollbar. I need one to scroll through a series of images.

    I've come close thanks to these:

    http://www.scirra.com/forum/behavior-scrolling-for-text-sprite-font-plugin_topic52557.html

    https://dl.dropboxusercontent.com/u/5779181/C2Demo/scrollable_text/index.html

    Thanks to rexrainbow I have a custom scrollbar and it works great so far. But you can only scroll text with it.

    Has anyone managed to create a variant of this that allows you to scroll through images instead of text? Or does anyone have any tips on how to go about doing that?

    Thanks for any help.

  • Does anybody know how to use the mouse for scrolling instead of the touch button?

    Behavior: scrolling

    Update: 2013/06/29

    Note: this behavior is for text plugin or official sprite font plugin, NOT for sprite.

    This behavior try to make official text object become a "scrollable" text object by maintain a content buffer in plugin.

    Demo

    Capx - scroll next line

    Capx - scroll bar

    There are two sample capx files. One is scrolled by keyboard, the other is scrolled by scrollbar.

    Usage:

    Set content

    - action: Set content

    - action: Append content

    Scrolling

    - action: Scroll by percentage (combine with scrollbar)

    - action: Scroll to next line/Scroll to previous line

    - action: Scroll to next page/Scroll to previous page

    Get content

    - expression: Text