BluePhaze
At the moment I'm using the 2.0(beta) compiler
on a Samsung Galaxy 3 and testing on other android phones and tablets too.
The banners in my project are showing only on designated layouts and in the actual game layout they do not show. (I have an intro and splash screen layout, game layout and scores and store layout.)
I'm currently working on "cleaning up" the scores layout and making the store layout. Everything else of the game is done and working as planned.
This current project is not aimed to air on iOs until after which is why I'm trying to make everything work from the get go so when I port it it has a smooth transition.
I'd like to hear from the iOs experiences from maybe ArcadEd to see if they had any other issues with the plugin... so far it's working fine on this side.