q3olegka's Forum Posts

  • True. And I just used r152-153 for my game

    Ashley what do you think?

  • r130 - r153

    101445 - 65900 (almost 2 times difference)

    36865 - 24475

    635 - 531

    Why such a regression of performance?

    I now understand why the game that I converted from C2 to C3 showed itself even a little worse than on C2

    r130

    r153

    Tagged:

  • It's working! Thank you

  • Do you mean this panel?

  • Thank. Now i have payments set up and this page shows my current income. But advertising continues to fail. =(

  • Please, can anyone check why ads are not being created? Source attached

    drive.google.com/file/d/1erjxWkAEKLQFanzH4coGPfwkJZA8M26o/view

  • I created an alpha version of apk, published it in google play, linked the apk with admob, but still the creation of advertising shows failed. I may be doing something wrong, but what?

  • Thank. But I know that. I can only run test IDs (https://developers.google.com/admob/android/test-ads).

    ID that I created in admob give an error. I tried many different options, different parameters, but the result is still the same

  • Hello. I have an "Old TV" effect that was converted from C2 to C3. On C2, it works fine, both on PC and mobile. On C3, it also works well on the PC, but on the phone (android), for some reason, the edges of the sprites become pixel.

    Is there any idea why this might be? Bug C3? Or something else?

  • Hey. I check admob advertising in the application for android. In Google created 2 advertisements - banner and interstitial. Exported apk, as debag. I call configuration settings through events and it shows that everything is ok. But when I start creating banner and interstitial advertising, I get "failed to load". In the console, writes "Rejection from 'advert' handler".

    The question is, to test advertising in the apk, i need a signed apk or is it something else? Maybe time should pass after creating an admob account?

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  • If in the C3 editor you set a small transparency to the sprite, for example 10, and activate the "fade in" event for 10 seconds, then a value of opacity from 0 to 10 occurs in 1 second, instead of 10 seconds, as in C2.

    This is bug or not?

    r150

  • not bug

    i need to update init state of sine before start enabled

    close

  • Sprites created through events with a random size with sine behavior take the size of their first instance when the behavior starts (enabled)

    drive.google.com/file/d/15-1XrB6-P7QeGIAk9aMuVhVRSoXJVka1/view

    Tagged:

  • MikalHey. Unfortunately here i can't write to private messages. Therefore, I will write here, then delete. I bought the effect of Old TV on C2 and converted it for C3. Everything works, but there is one problem. For some reason, the image is increased when applying the effect. Could you see if it is my mistake or C3? I would send you the source in the mail. I could create a theme for everyone, but since I bought the effect, I think it was wrong.

  • Hey, DiegoM

    Tell me, did you manage to reproduce the problem?