Sprites created through events with a random size with sine behavior take the size of their first instance when the behavior starts (enabled)
drive.google.com/file/d/15-1XrB6-P7QeGIAk9aMuVhVRSoXJVka1/view
Develop games in your browser. Powerful, performant & highly capable.
not bug
i need to update init state of sine before start enabled
close