q3olegka's Forum Posts

  • Mikal

    It looks great!

    I would like to ask. Is this just an example that spine can work with C3? Or could it be more than a demonstration of an animation mesh?

  • PixelSwanGames

    I supported spriter 2 and bought it. Because they announced a demo at the beginning of the year. A YouTube video trailer for more than a year. As a result, at the beginning of the year we received nothing and even now there is nothing.

    But spine is already a finished program with a lot of functions.

  • Fine. None of the two companies have the opportunity to develop a plugin. As a result, a large number of developers and potential customers of both companies do not use them products.

  • It seems that most people do not understand how much this option can improve the quality of the game. I am applying an example of a difficult game to develop. But this is what the construct should be able to do in 2019.

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  • - Inconveniently. The rotation arrow is displayed at a great distance from the sprite, and if the sprites are next to each other, it makes it difficult to select another sprite

    - I have a small millisecond bug at the beginning of the arrow display. The arrow (or a small part of it) is displayed for a millisecond elsewhere than it should be (Gif did not display this glitch)

    - Due to the fact that the sprite can be rotated from many sides (is one side not enough for rotation?), It constantly appears when you move the cursor next to the highlighted sprite. This appearance and disappearance of the arrow is very annoying.

    In my opinion, the sprite rotation system in C2 is much more convenient

  • Advertising is set up so that it is launched after each press of the button (with each transition between the screens). Technically, it should start immediately after the click, but it has a delay and it starts a little later and during this time the next screen appears.

    I hope we understand each other correctly)

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  • Sorry, I did not understand what you mean. Even after translating your sentence in Google :(

  • Hi there! On the construct there are few rhythm games and I decided to try to do something in this genre.

    Beat Dropper

  • Thanks!

  • Checked ads in different versions of the APK:

    - debug APK without test advertising (advertising works)

    - Signed APK with test advertising (advertising works)

    - Signed APK without test advertising (advertising does not work). Why in this version can not show ads? Perhaps this version of the APK should be downloaded from Google Play or something else?

  • Now

    110k for quad

    40k for bbox

    Nice

  • So this should now be resolved in the next release - and hopefully we can go a little further in the next release or two after that, as there are more internal details that can be tweaked the same way.

    Thanks

  • I know that there were many such topics, but I was tired of waiting. A year ago, the spriter announced mesh animation in a new version of its program. I bought it and thought that at the beginning of the year I would be able to learn how to create an animation mesh. I knew that the program will be raw and there will be bugs in it, but this is normal. But in the end, the program is actually empty. It can not work. And the development of the program is too slow.

    Meanwhile, there are other already completed programs that support mesh animation. (2dimensions.com, dragonbones.com, esotericsoftware.com) And there were even plugins for C2 for them.

    I really don't care what program to work with, the main thing is that it works and is compatible with the construct.

    Now C3 is developing well and began to support many new functions.

    Can we now get a working plug-in of any of these programs to complete the work? (I really liked 2dimensions). I think many people, including me, can donate to a person who will work on a plugin for C3. Perhaps we will need a certain amount that will need to dial for development. For example, R0J0hound 2 years ago imported a small 2dimensions animation into C2.

    What are the prospects for this plan for C3?

    p.s. mesh animation raises the quality of your games to a new level

  • True. And I just used r152-153 for my game

    Ashley what do you think?

  • r130 - r153

    101445 - 65900 (almost 2 times difference)

    36865 - 24475

    635 - 531

    Why such a regression of performance?

    I now understand why the game that I converted from C2 to C3 showed itself even a little worse than on C2

    r130

    r153

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