- Inconveniently. The rotation arrow is displayed at a great distance from the sprite, and if the sprites are next to each other, it makes it difficult to select another sprite
- I have a small millisecond bug at the beginning of the arrow display. The arrow (or a small part of it) is displayed for a millisecond elsewhere than it should be (Gif did not display this glitch)
- Due to the fact that the sprite can be rotated from many sides (is one side not enough for rotation?), It constantly appears when you move the cursor next to the highlighted sprite. This appearance and disappearance of the arrow is very annoying.
In my opinion, the sprite rotation system in C2 is much more convenient