Programmer25's Forum Posts

  • nemezes

    I think that game reskinning can be a good thing IF developers change all the levels and add something new to the game.

    Why make a new game that behaves the same way as an old one, but have different appearance? Its better to use the old one as a template for a new or improved version of the game. It saves developers a lot of time and effort.

    But, as I said, they need to add new things to the game and change the levels, not just reskin.

  • melaniko

    Its much better now! (a little bit slow on my laptop, but no one else will have that problem). I like the distance meter and the sound effects.

    There is only one thing:

    When I was just about to reach the end of the level (when the camera stops moving), an enemy spawned in front of me. There was no way to avoid it.

    Maybe when the witch is near the end of the level, enemies should stop spawning.

    There are some other things that are level specific which I wont mention.

    My current rating of the game is 4.5 / 5.

  • prashant3999

    Why dont you:

    L1-city On start of layout>>(check instance variable "IsInShop")>>

    If true>>player.X and player.Y = door.X and door.Y

    If false>>another place

    To make this work you need to create the instance variable "IsInShop" for the player.

    Then:

    L2-shop On collision with door>>Set "IsInShop" to true

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  • melaniko

    No need to send me anything, I enjoy helping by playing games )

  • melaniko

    Ok, I got the license upgrade. I played a level. It was in slow motion again. I didnt get hit a single time, and I was pressing "D" all the time, but when I finished the level the Profit was -120 g. That means your game is framerate dependent. Check this out:

    https://www.scirra.com/tutorials/67/del ... dependence

    Also, I havent seen in my entire life a game that has level select in the options. Maybe level select should show after pressing the "Begin" button.

    One feature request - it would be great if the player can see distance travelled and distance remaining.

    Thats all for now. I hope I helped you <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • melaniko

    Get ready for the bad sides of the game:

    1 Extremely slow on a relatively old computer. I spent 10 minutes on the game in slow motion, and the level wasnt over.

    2. The witch never dies. The "W" and "S" buttons are unnecessary.

    3. When enemies die, they just dissappear. No death animation.

    4. Only 1-2 types of enemies on a level.

    5. The pink balls the witch shoots are so small I can barely see them.

    6. No sounds for shooting and killing enemies.

    7. No level select.

    8. No pause.

    9. The game doesnt have a story behind it.

    And so on...

    Good sides:

    1. Nice music.

    2. Beautiful backgrounds.

    3. Shooting things is always fun. (as long as the animations are good)

    Those are my thoughts about the game. Im not saying the game is bad, Im saying that its far from finished.

    Have a nice day everyone!

  • Laura_D

    If you are part of Scirra's crew, why aren't you a moderator? Sorry if I sound rude, Im not rude, only asking

  • Привет )

    After you try sfc /scannow, and if it doesnt work, start your computer in safe mode.

    (there are tutorials on how to do it)

    If in safe mode Construct still crashes, you need to reinstall Windows and try if Construct will work after that.

    (I think you wont do that, but just saying)

    64 bit systems have some problems which 32 bit systems dont.

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  • SoldjahBoy

    Thank you! Maybe sorting them is something that should be added to a future release of C2

    For now I will use 01, 02 in front of the names.

  • DrNickTo

    When my programs crash in a similar way, I install Microsoft Visual C++ 2010 Redistributable Package (google it), or .NET Framework 4.5, and my problems are fixed most of the time.

    By the way, are you russian? Im bulgarian, and I understand most of the russian language

  • Hi,

    In order to be organized, I would like to move Event Sheets in the project bar the same way I move Layouts.

    Is it possible?

    I have:

    Layout 1 linked to Event Sheet 2

    Layout 2 linked to Event Sheet 1

    And in the project bar folder:

    Event Sheet 1

    Event Sheet 2

    I want to have:

    Event Sheet 2

    Event Sheet 1

    I can rename the sheets later to make more sence, but how do I move them?

  • dewetberg

    Nice work! I learned something - you can have multiple conditions on one event (Im new to Construct). Without them it would be impossible xD

  • example capx file?

  • That works! I might try to use this in my project although i dont need it, just for the sake of making it more complex