—, when I tried out Spriter for the first time sometime last year, I had an animation going within 10 minutes (including importing assets etc). With Spine, it took more than 10 minutes just to figure out the way it worked, and still got nowhere. I lost interest. I'm not one to read / watch tutorials until I get into the software more.
Intuitiveness is more important to me than a huge feature list, as nice as that is. So congrats to you both on that front. Looking forward to the next builds of Spriter!