Pricing's Forum Posts

  • no need to merry you, found it out by my self.

    but thanks anyway

    for other people:

    Just build your app and run it, if you than try to login into facebook you will get an error message that will tell you your app key hashes

  • Man im sure in love with you, you safed my life!

    Now if you could tell me how i now my app hashkey then i maybe marry you

  • it should work with no math knowledge to if you use image points

    Read this:

    https://www.scirra.com/manual/63/image-points

  • Thanks! That helped me alot! Now i have some other question.

    How can i get facebook profile picture inside Construct 2?

    I tried creating empty sprite end then loading picture from url with this expression: "https://graph.facebook.com/" & Facebook.UserID % "/picture", but i get nothing... IDK why.

    "https://graph.facebook.com/" & Facebook.UserID & "/picture"

    the & is your problem i think, because it works when i try it

  • i am now at the finishing stats of my first game and i am starting to get frustradet.

    I export my app under "cordova" and build it with intelXDK and choose "facebook" under plugins and permissions, but when i try to click on my login button nothing happens.

    I read in a tutorial that was about the phonegap facebook plugin, but does this wirk with crosswalk too and do i really need to do it with another plugin than the one from stock?

  • i just got started with intel xdk and got some problems here,

    When i create a new project and set everything up and build it everything works fine, but if i got a new version i click on upload files and try to build again an get a message that says "build fail"

    Plugins permissions:

    Device

    Media

    SplahScreen

    Facebook connect

    AdMob

    Build settings:

    Fullscreen (checked)

    Signed (checked)

    Orientation: Landscape

    Crosswalk version: stable

    android version: 14 - 19

    Build fail message:

    BUILD FAILED

    .../tools/ant/build.xml:653: The following error occurred while executing this line:

    .../tools/ant/build.xml:698: null returned: 1

    Total time: 1 second

    Error code 1 for command: ant with args: release,-f,.../pongtoohard/build.xml

    Can anyone help me with this?

    ---------------------------------------

    Update:

    i have figured out that it have to do something with the facebook plugin, if i disable them everything works fine.

    How can i get the facebook plugin to run?

    Or should i use the phonegap facebook plugin?

  • 1. yes should work with the scale option

    2. if you dont plan to make a lot of moveing stuff than it should work with no problem, look at the finished games with C2 to get a better view what can be done.

    3. No problem to make there is a tutorial for that too

    4. can be done, read the tutorial for mobile screen optimazing

    5. can be done with the IAP plugin (included in C2 persornal and business version)

    6. sounds great

    7. can be done with different layouts and so on, there are some posebilitys for this

    i hope your questions are answered now

  • sorry maybe this answer sounds sh*tty but...

    Read this:

    https://www.scirra.com/tutorials/top

    everything you want for your project can be made with construct 2, just start with your project and read the tutorials. If you have any questions that you cant find in the tutorials or the manual than just be free to ask here in the forums.

  • it has something to do with your button object, if a replace it with a sprite object everything works great

  • hey,

    I am nearly at the end of my game and want it to publish on google play.

    But i can not decide what programm i should use phonegap or crosswalk?

    What are the differences and which is better to use or has more function etc.

    I just want to upload my game on googleplay

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  • Why does this not work?

    [attachment=0:3qsyuvtg][/attachment:3qsyuvtg]

    If i press the button its starting the music again as an over stack and not toggle play/stop

  • yes that would work to

  • post capx file please

  • you have to check the last sprite for its postion, like if the position gets more than Y-100, you just disable that the touch can controll the sprite movement.

    You must add this as "another condition" on your event that that controlls the menu movement

  • you need to make an everything to a physical object, but then becomes you 8 direction tool useless.

    For player moveing you need to use custom movement and let him accelrate in the direction that it pressed.

    This will be very tricky and you will loose a lot of performance