This shouldn't be read as a rant against html5 or me screaming for an exe exporter. I'm actually very pleased with c2, and am willing to fall back to cc if need be...
But of all the features that may or may not be implemented in the near or distant future, I'd have to say an exe exporter is far and away the most appealing to me.
Even for free games, even for casual games. Yes, browsers are convenient and good for many types of games - but I cannot get around the fact that I find them simply annoying. They get in the way of the game. Maybe other people like playing games in tiny windows while they browse facebook, but not me. The first thing I do when I find a good browser based game, is look for a way to download it and play it in fullscreen.
(this is usually doable in flash, but not quite as easy in html5 yet)
Don't get me wrong, I like casual games - and sometimes it can be preferable to play them in a window - but even then I'd prefer an exe to a firefox tab. As a player I don't like losing mouse focus just because I've hovered over the edge of a window, and as a developer, I don't like leaving so many variables up to the whims of the web browser. Essentially, the only browser I would be happy presenting my game in is one that is effectively invisible. No tabs, no pop ups, no non-game related menus, no address bar, no browser branding. Also, having to jump backward in terms of shaders and effects is quite frustrating.
But I'm not able to create my own browser... I mean, I'm using Construct to make the game - what does that tell you about my programming skills?
...but all that said. If an exe exporter never comes for C2. I'll use Construct Classic for any serious projects... just waiting for someone to add less atrocious aspect ratio handling.
Keep up the great work, no matter what my personal preferences are, the construct environment is hands down the best beginner game development software I've tried... hence the early adopter license.