Pixiefingers's Forum Posts

  • tried clicking too. :-(

  • I have tried everything I can think of, but I just cannot get my game to register the keyboard in an iFrame.

    It works fine when I test it directly from C2, but as soon as it's online, the arrows won't work.

    I have even set the Default controls to "No" and used W,A,S,and D. To no avail.

    Tried adding a blank:

    Keyboard -> On S pressed

    I never had this problem before.

    Any ideas?

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  • *bump*

  • When you say "On (key) pressed"

    Do you mean as a Condition? A sub Event or just plain stand alone event?

    Below the "(Key) is Down" or above?

  • <img src="smileys/smiley25.gif" border="0" align="middle" />

  • Thank you. That's exactly the input I needed. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I quite like the idea of stretching a sprite, never thought of that. Doh! <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Here's mine

    <img src="http://i126.photobucket.com/albums/p96/gendv/PanicParking.jpg" border="0" />

    <img src="http://i126.photobucket.com/albums/p96/gendv/PanicParking2.jpg" border="0" />

  • Thank you Kyatric.

    I have skimmed Ashley's blog.

  • These questions are in regards to Gameplay, filesize etc. In all aspects of game creation for Games playable online and via Mobile Browser)

    1) Which is better?

       a)Single Layout using Groups in a game containing Levels?

       b)Multiple Layouts with Single Event sheet controlling all Levels?

       c)Multiple Layouts and Coordinating Event sheets, where each event

         sheet controls a level?

    2)In Regards to Background, is

       a)Tiling a background better, or;

       b)Using a Sprite Background?

    3)Is it better to,

    a)Use an image for a obstacle, or;

    b)Use a hotspot/box?

    4)If using multiple Event Sheets, is it better to:

       a)Include multiple event sheets into 1 Sheet

       b) Each Layout has its own level control event sheet,

          each event sheet containing Includes

    I will update post if I think of any more.

  • Use Touch rather, then change the setting in the object properties to Use Mouse Input: Yes

  • Its difficult to summarize it in the subject line.

    But thank you for your prompt reply.

    I will give it a try.

  • Can no one help with this?

  • I am going nuts!

    My game works perfectly when I do a publish test and in dropbox

    Parking Panic

    but i cannot get it to work within my site.

    The arrow keys scroll the entire page, and ignore the game.

  • I hope this is in the right place. If not, sorry.

    I am making a mobile, parking style game.

    The wheels of the car will be controlled with a steering wheel.

    But I have no clue as to how to go about doing this.

    Help on this will be greatly appreciated.

  • I currently have 3 problems with my game.

    1) Level 1 "Jitters/jumps"

    2) On the second level, one of the wheels on the car, jumps to another part of the page.

    3) On Level 2, it almost seems as if the page is not loading properly. The screen itself loads too high, instead of showing the bottom part of the layout.(Doesn't show the bricks)

    Can anyone tell me why? And what I am doing wrong?

    Here is my capx

    (The intro screen is still blank, so look only from "Level 1"