PabloDev's Forum Posts

  • I believe that all parts rotate on a perfect circle (the picture is just an example).

    All parties continue to head but with a little late, something I think.

  • Thanks !, the example of the bridge is good but when you press 1 for breaking the bridge in half, the behavior is strange when it hits the wall is very rigid.

    I guess you could get with the physical library but I meant to do without the library.

    The game is Castlevania of super nes.

  • No response to this?

  • Hi, is there any behavior that makes this movement or someone has managed to reproduce it?

  • Or even better, why not include a apk ?.

  • I think a good option is to have the full and free game with ads and the option to pay to remove ads.

  • Other things contribute to the number on the left, like groups. Maybe it has been suggested, I dunno. Why do you want to know the number of events in individual event sheets?

    I wonder why people want to know the number of total events.

    I have a general eventsheet, all layouts run this evensheet.

    Then I have a evensheet only for each level.

    As I understand, all eventsheets never execute at same time in my game, that does not happen in my game.

    So, at each level, only the general (using include evensheet) evensheet and the only eventsheet of each nivel is executed.

    So why I want to know the total number of events?.

  • The number on the left in the event editor should be the line number for the event. To see the total number on an event sheet, scroll to the bottom and see the line number of the last event.

    True, thanks!.

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  • Oh, god, I thought that there was some information about a more accessible way.

    Is not it has been suggested include this information to Ashley ?.

  • Hello, can you see the number of events in a single evensheet ?.

    I can see the total number of events of all eventsheets, but I can not see the amount in a single sheet.

  • It was published this infographic recently due to the second birthday of monument valley.

    I'm surprised the few downloads on google play, why ?.

  • rexrainbow

    Excellent suggestion, thank you.

    P.S. Anyway, are you planning to add something similar to your MoveTo behaviour? It could also be upgraded adding the facing angle, in order to let the sprite rotate while moving...

    That would be fine.

    Spline path looks abandoned, I do not like those plugins that are no longer supported, do I not use them.

  • Problem Description

    When repeatedly touch the screen of a mobile with android 6 and the touch triggers a sound, sometimes the sound is not reproduced.

    Attach a Capx

    https://dl.dropboxusercontent.com/u/608 ... est16.capx

    In this video you can see an example of the problem, in the video, the screen is pressed repeatedly but the sound only just sounds sometimes:

    Description of Capx

    It is checked whether the screen is touched

    ----If you touch the screen, it is checked whether the sound is playing

    --------If the sound not playing, play the sound

    If you are not touching the screen

    ----all sounds stop

    Steps to Reproduce Bug

    • Step 1: Use preview over wifi with a mobile with android 6
    • Step 2: Repeatedly touches the blue zone
    • Step 3: See if the sound is played exactly when you touch the screen

    Observed Result

    Sometimes the sound is not played when touching the screen.

    Expected Result

    The sound should be played every time the screen is touched, exactly as in Chrome for Windows.

    Affected Browsers

    • Chrome: (NO FOR WINDOWS)
    • FireFox: UNTESTED
    • Internet Explorer: UNTESTED

    Operating System and Service Pack

    WIN7 64 ULTIMATE SERVICE PACK 1

    Construct 2 Version ID

    Release 228 64bits

  • I did the same test with text, when I touch the screen, text write "yes" and when no touch write "no", all perfect with this, but with the sound is what gives the error.

  • I uploaded this video, mobile is a Galaxy S6 with android 6 using preview over wifi.