PabloDev's Forum Posts

  • Hello, when I export the project using the option "File-> Export project" many of the images have many large empty spaces, why does this happen?

    Attention to this image below, more than half of the image is empty space.

  • Hello, the value -1 in a tilemap indicates that there is no tile, however if I do what is seen in the image, that puts a black tile bar.

    I think that should delete the tiles and not put anything.

    Why is that black bar with the value -1?

  • Put your file in the "Files" folder of the project.

    In "Request" use only the name of the file and its extension, in this case it is "facebook.json"

    Try this.

  • Why doesn't the capx go up so we can see it?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • hello, this add-on does not provide voice, what should i do so that players can speak during the game?

  • You do not have permission to view this post

  • Hello, does anyone know any way to get the time in X country ?.

    I want to know what time it is in Spain when a user runs my game from America.

  • But the mode in the second image works fine, so it does make sense, I mean it can be done and it works but it only works for the inner block not for the next block (first image).

  • There are two parameters.

    If it were as you say then the first mode would not work either, but it does work, I mean that the operation (a subtraction) is performed well but in the second mode nothing happens and no operation is performed.

    Call to the function

  • Hello, why does the first mode work and the second not?

    The first mode does the correct operation.

    The second mode just does nothing, the value in the array remains the same.

  • Hello, is this a bug?

    The object is never destroyed.

    In this way the object is destroyed.

  • Hello, do you know if this error has been reported?

    The window initially appears without drawing, so you move the window and now its contents are drawn.

    This happens sometimes, not always.

    NWjs version 0.48.0

  • I tried to reproduce it in a small example but couldn't.

    It just happens when these two actions are executed. If you cancel one of the actions (it doesn't matter which one), then the error doesn't happen. But if you execute both actions then the error will occur.

    The character belongs to the "layerSprites" layer. When the character moves behind the object "personajesFondo" then it changes to the layer "layerFondo". So maybe C2 wants to draw the character on the "layerSprites" layer but the character changed layer and the error happens? I have no idea.

  • Hi, does anyone know anything about this error? Why is this error?

    Drawing instance on wrong layer?. I have done a test to create an object in a layer that does not belong to the current layout but the error did not appear.

    This thread exists, but that is not my case. I am not changing the layout. The error happens when I make one of the layers visible, if I don't make it visible then the error doesn't happen.

    construct.net/en/forum/construct-2/general-discussion-17/assertion-failure-drawing-90707

  • You do not have permission to view this post