orangpelupa's Forum Posts

  • it seems i can only use it for translation of X and Y position.

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  • i mean something like this

    i;ve tried by attaching a mask (center solid white, going outer = transparent) and it works for 1 object. But if the mask starts to overlap, the shadow are broken due to overlapping masks.

    current workaround: i manually put a mask all around the level in another layer with blend = additive.

  • turns out the radius only works if the height is 0

  • the documentation construct.net/en/make-games/manuals/construct-3/plugin-reference/shadow-light say nothing about its being locked out :(

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  • thank you! it seems the example mentioned by dop2000 is the most fitting. Ill try it hopefully it works as i need it.

  • so for example i have a car sprite, i want to move along a path. How do i do that?

    I could use find path and add a bunch of obstacles but thats seems inefficient. If there a way to draw a spline or curve or something and make a sprite move along that path?

    thank you

  • if yuo want to make the image yourself, you can use Google Cardboard or any other panorama app.

    If i simply put it to loop left/right in C3... it didnt correct the distortion. i mean the "fisheye" look.

    i mean, like the resulting panorama from this website roundme.com or this website panoramaviewer.1bestlink.net

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  • I found this really old C2 project from someone (please tell me if you know it) dropbox.com/s/wmxnfqjlo3an0h6/usingTouchSpeed.capx that works beautifully, feels amazing to scroll. But it did nothing in C3.

    How do I get smooth scrolling menu that FEELS GOOD to scroll? There are many tuts for C3 but i hadn't found any that feels good to scroll. All of them feels awkward / weird / annoying / rigid... simply did not feel good.

  • found the fix: uncheck "worker" on C3 project, scroll waaaay down.

  • the error on console

    Uncaught (in promise) ReferenceError: window is not defined at SingleGlobalInstance.dependenciesCleared (8bb9fdf4-7eb4-4c9c-814f-908ec6ab967f:66) at new SingleGlobalInstance (8bb9fdf4-7eb4-4c9c-814f-908ec6ab967f:20) at Function.C3.New (jsutil.js:1) at C3.Instance._CreateSdkInstance (instance.js:1) at C3.ObjectClass._CreateSingleGlobalInstance (objectClass.js:1) at new C3.ObjectClass (objectClass.js:1) at Function.C3.New (jsutil.js:1) at Function.Create (objectClass.js:1) at C3.Runtime._LoadDataJson (runtime.js:1) at C3.Runtime.Init (runtime.js:1) dependenciesCleared 8bb9fdf4-7eb4-4c9c-814f-908ec6ab967f:66 SingleGlobalInstance 8bb9fdf4-7eb4-4c9c-814f-908ec6ab967f:20 C3.New jsutil.js:1 _CreateSdkInstance instance.js:1 _CreateSingleGlobalInstance objectClass.js:1 C3.ObjectClass objectClass.js:1 C3.New jsutil.js:1 Create objectClass.js:1 _LoadDataJson runtime.js:1 Init runtime.js:1 async function (async) a 5c7d7481-ff95-42e6-a9d2-f79a64e2797e:1 (anonymous) 5c7d7481-ff95-42e6-a9d2-f79a64e2797e:1

  • It's cheaper and earliest updated, here: chadorixd.itch.io/mobile-master-monetization

    (Itch.io updates in realtime.)

    And yeah, it supports Construct 2 and Construct 3 with c2runtime and c3runtime.

    thank you, just purchased it! will fiddle with it tomorrow. How do i install it to C3?

  • It's cheaper and earliest updated, here: chadorixd.itch.io/mobile-master-monetization

    (Itch.io updates in realtime.)

    And yeah, it supports Construct 2 and Construct 3 with c2runtime and c3runtime.

    thank you, just want to be sure, if i use your plugin, can i still use the "export to android app bundle / apk" in C3? So i can directly build to android.

  • You can try this if it is to your liking, we have Subscription support.

    https://www.constructcollection.com/construct-mobile-masteriap

    ah, i see, so the IAP on C3 doesnt have "subscription" feature?

    btw im confused, i should buy your plugin from itch or from construct marketplace to make it work with C2 and C3?

    thank you

  • Ashley any example to use it?

    Thanks for the response Ashley! I need some clarification though and curious too. How would my inapp product connect to my developer account without the public key? I've already read the manual about Mobile IAP plugin but may have not understand it enough.

    As I've been using C2 for so long now, I'm not yet accustomed to new things from C3 and am still reading on stuff about it.

    Cheers mate!

    Did you manage to get it working? I'm pulling my hairs here, would be really grateful for anyone to provides a working example (or just a screenshot of the event sheets)

  • Hiya, I've made a button that triggers the IAP action to buy a product. I have inputted the same product ID as the one on play console subscription IAP.

    But pressing the button did nothing.