Olive's Forum Posts

  • No worries If you find any issues please let me know.

  • Ledge Grab System — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-fr ... ystem-2188

    A fully commented and easy to follow ledge grabbing system. All works within 13 events and one layer, so it will work on the free version of Construct as well!

    Use this topic to leave comments, ask questions and talk about Ledge Grab System

    Here are five free redeem codes, enjoy <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    HC5E-5NTV-CTTS-WD92-V4F4

    CLAIMED

    PYN8-CJ4C-GAS3-KMSN-JT2A

    CLAIMED

    A9FT-5KXB-HDYK-KAKN-UVM4

    CLAIMED

    46S7-5G2S-PY5D-96VA-TNS4

    CLAIMED

    RGKS-WGVR-Q3CW-9TPA-3RBW

    CLAIMED

  • Just purchased! Can't wait to get home and rip this apart haha!

  • Got a release date yet!?

  • Thanks dude!

  • Here's a few screenshots! What do you think?

    If anybody has any questions feel free to ask! I want to start posting some more Construct dev related stuff as well so if there is anything that interests you about the project and you'd you like to know how I did it, feel free to ask and I will do a little write up. Make sure you check out the teaser too!

  • Also, I am hoping to start using this thread as a dev blog as development starts picking up. Is there anything people want me to talk about, maybe some tutorials on certain things in the game, business related stuff. Anything really?

  • We are working on the game part time at the moment, as we have other jobs to pay our bills and rent, etc etc. However we are planning to release a new gameplay trailer and want to launch it injunction with a Kickstarter campaign. Don't want to put dates on anything, but if we can get funded and work full time on SpaceBoy, we hope to have it completed in around 10-12 months.

    Our numbers are not as high as the ones Silverforce posted. We didn't even have 6000 unique visitors, never mind votes. We had just under 2000 overall votes, with 44% yes's. So when it comes down to numbers, I am not sure they are the only factor at play. Perhaps we caught the attention of Valve somehow and they liked our project. Who knows? Either way I am very grateful, so thanks Valve, you rock.

  • I would like to give you some clues on how long it takes but, honestly it seems pretty random. We were around 50% to the top 100 after 50 days. Checked my mail this evening and there was an email telling me we'd been Greenlit. We were doing well, lots of positive reviews and the yes to no ratio was good, but weren't even in the top 100 yet. So I honestly have no idea how it works haha.

  • My game SpaceBoy has just been Greenlit!

    http://steamcommunity.com/sharedfiles/f ... =410434226

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  • Got some awesome news! SpaceBoy has been Greenlit!! Thanks for your support!!

  • Thanks! Will keep you updated.

  • Hello everybody!

    We have gone public with our first project over at This Guy Games and as the resident Construct 2 "expert", I have been entrusted with setting up a little development diary for you lovely people! This first post is literally just a condensed version of our Greenlight page so if you would like more information I would recommend heading over there,

    (vote yes whilst your at it)

    . I will be showing some more development related things in future posts so stay tuned!

    Spaceboy

    Greenlight

    SpaceBoy is an action-adventure video game based around the discovery and exploration of a mysterious planet devoid of colour and light. Run, jump and defy gravity as SpaceBoy discovers strange new worlds.

    SpaceBoy can connect to S.O.N. and other computer-based systems to help fight against corrupt software spreading throughout the planet. Unlock powerups, master SpaceBoy's moves and abilities and stumble across friendly - and not-so-friendly - characters as you adventure through contaminated worlds of rogue viruses and glitches.

    SpaceBoy is based on the old-school, heavily gameplay-based videogames of the golden era between the late 80's and early 90's, as it's for the player to discover and resolve and to risk and be rewarded; as most great videogames have endlessly taught in design and narrative structure.

    Thanks for checking Spaceboy out. Please give us a yes vote! Share and like us too on Facebook! Also watch this space as I will be posting updates on our progress.

    Oliver.

  • I am also having this issue. If I select a lot of objects in the editor screen and then click a tab at the top to enter a new layout Construct will freeze up for up to a minute.

  • Made this in about two nights. Not meant to cause offence, nor is this "pro-Israeli" or "pro-Palestine". Just my take on a shitty situation.

    http://goo.gl/g1SCes

    F11 - Fullscreen.