NotionGames's Forum Posts

  • I am trying to see what games have been made with CC or Construct 2 that have 'good' graphics... even if the game(s) aren't finished.

    I know graphics don't make the game fun at all but I was thinking it would be cool to post screenshots of games of which you find the graphics to be pretty well done.

    I'll start first; I'm really looking forward to Iconoclasts by Konjak and I just think his graphics are amazing!

    <img src="http://www.konjak.org/images/icono02.gif" border="0" />

    <img src="http://www.konjak.org/images/icono01.gif" border="0" />

  • 60 effects in r100!?

    with exe and more!?

    ...I'm so glad I found Construct 2! As an artist trying to make a game on my own with zero coding experience, I must say this is like a dream come true.

  • I'm not going to make a big rant about this at all but why should it be in the rules that you cannot create religious games because you may not like it? That's not right at all.

    If you do not like it, just don't click on it. It says 'religious game' in the title so it's not like you did not know.

  • To be honest, no. And also that particular track isn't finished and isn't supposed to be the world map theme. I put it there for now to have music. But the Mario theme is awesome

  • Here's a level/stage select world map type of thing that I'm working on. I want to do something similar to super mario world's world map but I need to push away from influences from that game. I'm thinking with this layout for each world, the player can see what hasn't been unlocked yet and won't have to navigate such a big map to get to a certain level they'd like to play. But maybe I will change it. For now I'm going to keep it as is and focus on other parts of the game.

    *We've replaced every placeholder sound from other games except for the 'glliiing!' noise from super mario world. That'll be replaced once Calum creates a sound for it.

  • There is a website that I saw a couple of weeks back that does. It's a real game just with your custom sticker printed in place of the old one. I'm still going to get one just because...

    I will post the website once i find it again

  • Some pixel fan art with Ubi and Pastel de Limon!

    <img src="https://sphotos-b.xx.fbcdn.net/hphotos-ash4/376348_10150990112363575_1222559510_n.jpg" border="0" />

    Thinking about getting some of these made just for the heck of it

    <img src="https://sphotos-a.xx.fbcdn.net/hphotos-snc6/208848_10150962426628575_1184277187_n.jpg" border="0" />

  • It's not a hyjack I very much agree. A path system would be perfect

  • I get a solid 60fps

    Intel Core i7

    8 gigs ram

    ASUS

  • I put down $699 as well. I hope that Super Ubi Land will be able to run on it correctly. Please support the OUYA Tom and Ashley! :D

  • Thank you so much!

    -so much math or lerp (i have to read up on that) O__O -

  • Hi, I am working on a boss for Super Ubi Land and it's a simple boss overall but I am wondering how I make sprites move around the screen and follow certain path movements.

    A 'Swoop' movement for the boss-

    Basically I'm wanting the boss to be able to swoop down in a 'U' shape and turn around to do it again.

    During that time the player can jump on the platforms to avoid being hit and hit the boss. and if the boss is hit, the boss will stop the 'u' pattern and fly off screen for a little while. Then come back to do it again (or even another pattern).

    <img src="http://datboidrew.com/blog/wp-content/gallery/super-ubi-land-screenshots/bossfight_tutorial1.jpg" border="0" />

    <img src="http://datboidrew.com/blog/wp-content/gallery/super-ubi-land-screenshots/bossfight_tutorial2.jpg" border="0" />

    Thanks in advanced for any help!

  • Awesome plugin Austin!

  • I really am glad that you checked out the early demo and gave me your feedback. Much appreciated!

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  • you guys are awesome! Checking this out now!

    I am also working on version 0.21 with some of the tweaks you guys have suggested. I'll upload in a couple hours.