nikosurfing's Forum Posts

  • +1 for this thread. Maybe it's a bug? every new object added to family, it also reset all behavior to default setting. Just wondering, why no one seems to care about this issue

  • You'll not lose a whole day or 2 hours just to try how good intel XDK is. You can try flapping bird template or other example template and export it using intel XDK, and you can close construct 2, how much minutes it takes? If you already bought and you don't even to try then you'll get nothing.

  • You just need to be patient to read documentation and try to export using wrapper. Even wrapper still give best performance, just try by yourself. Steam give you 14 days money back, so no need to hurry.

  • It's matter of time when 100mb limit no longer enough to handle such big project on android. Let say my game is video interactive that need some video gallery, of course we MUST use obb extension. There's no exception on this.

    For now i am stuck with construct 2 because of this, several months ago, promising us to release obb extension on intel XDK but until now it just a rumour.

    In other side, clickteam has release official tutorial video how to use obb extension using obb tools on youtube. And i bought clickteam on steam, but learning software need extra time and i just can't move on from construct 2. Still construct 2 is the best for me. I hope immafet could help us to make obb extension

    Edit: spell correction

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  • If you really like construct 2 but with 3D feature, you can try GODOT ENGINE. Google it!!

  • Today i am surprised with the new game engine: GameBuilder Studio. It has a lot features such as native export, bone skeleton, support for import/export to swf. And the price is so cheap, you can choose one time payment for $99 or subscription.

    if you've ever tried this game engine please write your review

  • Totally agree with you ashley. Crosswalk getting better over time.

  • you can searching on the forum, many of threads will guide you about to make localstorage

  • Make a blank sprite and pin to your object like a ghost, size of the blank sprite must bigger than the real object. When player hit the blank sprite, you can use collison and play the sounds

  • Is it work on current build (r206)?

  • So cute... congrats!

  • Awesome!! great polished... congratulations buddy

  • I don't know what people complaining about crosswalk. Crosswalk getting better and better, focus to your game. Look at the other game engine such as unity, and clickteam fusion. Even they have native export but many users complaining the same thing about performance and bugs. Native export doesn't mean free of bug and performance doesn't always good.

  • Egyptoon :

    It's not fair if you compare construct 2 and buildbox. It answered by the price of it. If you like game made by buildbox then you can go of it. One Payment of buildbox is $2,675.00 very cheap with template game maker like that.

  • If you have same problem, follow these steps carefully:

    1. Export your project to cordova, don't forget to select "Uses Camera" and "Uses Media" under permissions window

    2. Open latest build Intel XDK, and import your project. Use cordova plugins: YES

    3. Click PROJECTS button on the top left window in the intel XDK project window.

    4. In the CORDOVA HYBRID MOBILE APP SETTINGS tab, select plugins:

    - Camera

    - File

    - Media

    5. In the Build settings you can use crosswalk version 12 or anything else, it's up to you

    6. Now in the Build tab, Build your project in the Crosswalk for android.

    7. Done

    If you following these steps carefully, then you'll not get any error when opening file chooser in the android device. You can open and select image from gallery, uses front or rear device camera, uses dropbox and anything else.