nikosurfing's Forum Posts

  • Wow, thank you for making this... it works like a charm

  • Take a loot at this:

  • Thank you Kyatric, i will try it this week. I'll let you know if it works

    Question : Is it possible to share image based on URI without uploading to a server? I tried to share screenshot canvas URI but it doesn't work

  • How are now? is it solve or not?

  • Yes, i have same problem i think it's a bug. However i solved it by disable sound preload. Try it, let me know if it works.

    To be honest, yes clickteam fusion more powerful than C2. But the prices is also expensive, you need to buy separate plugin and upgrade to developer version if you want to show the ads on your game. If i have more money, i definitely buy Clickteam fusion 2. But alternatively you can learn playmaker on Unity instead, it's just $45 on sale. Playmaker is a great tool to make a game without writing any single code on unity. Lately, i got custom action that you can animate any sprite with just 1 window without using unity animator mecanim, awesome!

    I hope C3 will really really best game editor out there, some basic feature like transitions, tween, moving object.

  • jbar6381 , korbaach :

    My game is about to pick user photo and then loaded in character, the photo that has picked is persist even the app was closed, the sprite still remain on the disk android.

    I don't know what method above, but my game doesn't need to convert image to base64, filereader or any complicated method above. All i need to do is using CANVAS PLUGIN and built-in LOCALSTORAGE in construct 2 and you just sit on the desk with the coffee.

    You can check my game here:

    http://bit.ly/2451yXf

    http://bit.ly/290A6pv

    Basicly, you need to create key "pickedsprite" or whatever you call it, with the value Canvas.imageUrl

    Sorry for my english, english is not my native

    Edit: added link

  • Josek5494: thank you for your hard work. It works and easy to use, however if you add sound plugin and enable preloud sounds then the app freezes. You can check it by yourself, please fix it, your plugin is so awesome

  • In Intel XDK you have to add Cranberrygame's Cordova lirbrary instead of Phonegap.

    https://github.com/cranberrygame/cordov ... -admob.git

    How to add this plugin in intel XDK?

    Edit: i type "cordova-plugin-ad-admob-master" but it give me error:

    {"dep_graph":{"cordova-plugin-ad-admob":"cordova-plugin-ad-admob-sdk"}}

  • Hello,

    Is it possible to record canvas video and AUDIO on user media object? Currently user media object records video only. I really need this feature for my wedding game.

  • Hi Pode, can you combine this plugin to the "User Media" plugin? User Media can record video but no AUDIO, or maybe you can give me some clue how to edit official user media plugin to make record video and audio?

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  • Egyptoon : opening file gallery or camera in clickteam is not the problem, the problem is Clickteam lack of alpha channel support for mobile (alpha channel needed for my game for masking face). Also, the transition not working on mobile. It officialy confirmed by fernando on their forum.

    Looks like i stick on C2 at the moment, you know GM so complicated and need more time to learn programming, i prefered Unity instead.

  • > hello, i have same problem with you but i solved it. Just reimport your sound in C2 using WAV format. Then C2 will encode into multiple format, just press convert and OK button. Now don't remove any sound files. Export it again and now it should be working.

    > So, basicly you need to import WAV format in C2 and C2 will convert to the right format.

    >

    But that is the normal way to do ... what were you doing before ?.

    I said source sound must be WAV format so that C2 can encode with the best result, so i talked about source file. I had test it using various format and the result not always working except WAV. You got it sir?

    For luckyrawatlucky, send me your sound that have a problem i will convert it and i send you back. If i've much time i'll test by myself.

  • Everything is so clear on the post. I also give link above how to deal with google. Did you read or what?

  • hello, i have same problem with you but i solved it. Just reimport your sound in C2 using WAV format. Then C2 will encode into multiple format, just press convert and OK button. Now don't remove any sound files. Export it again and now it should be working.

    So, basicly you need to import WAV format in C2 and C2 will convert to the right format.