Night's Forum Posts

  • Thank you Wink <img src="smileys/smiley2.gif" border="0" align="middle" /> I did not know it was good for life <img src="smileys/smiley17.gif" border="0" align="middle" />

    I well update to night and look over the Goody.

  • Just wondering if my Reg key is still good with your new software license setup.

    I have not been on for a bit and was sir prized to see new software license for this engine.

    I am wondering what version my software license is now ,is it Standard Edition or is it now the Free Edition

  • I am hoping that C3 well have a EXE. I just donut think a Browser game has the beans to move a heavy Graphic intents game such as what I have in mind.

    As is its a grate engine to work out idea or to build Platform Game or plane shooter.

    Pleas do not get me wrong I like this Engine a lot ,but I donut see me building a Fallout or Diablo or Baldurs Gate Stile Game with it. As is I am using it to Dev my Graphic and game play with C2.

    Ones again My friends I am not Slamming this wonderfully game engine I just donut think a browser game engine has the Cans under the hood to do more than run 10 to 20 Meg Platform Game or plane shooter.

    Well I up grade to C3?{Yip you Bit In a hart beat}<img src="smileys/smiley2.gif" border="0" align="middle" />

  • Yes I like to have my game run on its own with out having to have it run on a 3 party app such as a Browser.

    A PC EXE would be nice but I can live with having to use a Browser to run my Game.

    Over all I think C2 has a lot to offer me at a good Price. <img src="smileys/smiley4.gif" border="0" align="middle" />

    At some point I well have to buy Multimedia Fusion 2 Developer to build a social on-line software, something along the lines of Furcadia.<img src="smileys/smiley36.gif" border="0" align="middle" />

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  • I try to reg and it did not like the pass or the name and wanted me to jump throw hoops.

    I think I well just pass on this one. I can live with the default Avatar Scirra gives me. <img src="smileys/smiley21.gif" border="0" align="middle" />

  • Mipey

    The resin I change the title was because my fist Question was answer but the second one was not. So instead of posting a new thread I change the title because I did not want to Spam the Bord. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thank you for your help Kyatric.

    I well buy a licent today and start to learn how to use C2.

    I have tow project in mind and I do think I can do them using this App.

    Ones again thank you for your help. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thank you for posting. I see I a can make a standalone game but the user still need to play it in a browser.

    My second question was ,can I use this program to build a on-line social chat environment.

  • I like to know if I can use this game engine to build game for the PC as in OFFLINE Games.

    I all so want to know if I can build a on-line social chat environment. Something along the line of FURCADIA. I am think it can be don since this is setup for a Browser environment.

  • I'm not good with original sprites.

    I avoid making games which involve sprites that have detailed frames for movement or actions.

    Do many people feel the same?

    I would like to know how other people have gotten past this hurdle.

    Wang.

    With me I use Poser and Daz 3D. Spirit building is something I been working on for some time. My prob is Coding and learning the engines to build a game.

    The other prob I been having is finding some one welling to finis off the project thy start,cant tell you how many time I started on a project only to have the other guy dump it because of real life.

    What tip of game are you thinking of making and how fare are you in to knowing how to use this engine

  • Are there any recommendations for new users of C0.x, such as features that are known to be buggy or broken, or practices that are best avoided?

    I've read the letter to the community and the Phenomenon 32 article, but the problems still seem ambiguous (to me).

    That is a Outstanding post and one I like to know as well , did not think to ask it at all

  • Until we get a xml plugin, python can be used to load xml files.

    This topic has some caps that load Map Editor files using python:

    http://www.scirra.com/forum/viewtopic.php?f=3&t=7670&hilit=mapeditor

    Thank you for your help. I have downloaded the cap file and I have downloading python as well. did you make this Cap file If so I am praying to the python god that you put a Help file in to it for the fool that do not know what thy are doing ah, sort of like ,ah me

  • Thank you deadeye I have downloaded 1-5 and I all so got your older ones 1-9 just in case their a hidden gold nugget of wisdom in it that can save me down the road.

  • Vary cool stuff I be garbing this one

    thank you

  • I'm not saying I'll do it, as it's not really an option at this point timewise, but either plugin is very possible, the general xml one particular. also, it says it supports custom output formats, which means you can design an exporter specifically for your importer. As a side note though, the isometric thing would still require something else to make it work gameplaywise.

    Well their has to be some one with the gift of coding I do it if I could understand it with out falling asleep reading the books. Graphic is what I have put most of my time in to learning,mostly animation an using BVH and 3D software.I just cant get my head rapt around the coding stuff.

    The last time I try it I just cold not stop yawning to death and could not keep my eyes open.

    Oh well we cant all do the wiz-bang coding behind the seen stuff