Nickydude's Forum Posts

  • This awesome, thank you! A few things I've noticed

    Making a title screen

    Zoom

    Bouncing ball from wall

    All lead back to this thread then clicked, also

    TiledBackground vertical scrolling -

    Bouncing ball from a wall - http://www.scirra.com/forum/make-an-object-bounce_topic44992_post281769.html">http://www.scirra.com/forum/infinitely-scrolling-backgrounds_topic44833.html[/ulr"> Two seemed to be mixed up here. Definitely makes it easier for us noobs to find things. Nice work.

  • Or just right-click on the group title and add sub-event. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Now this is very interesting... <img src="smileys/smiley23.gif" border="0" align="middle" />

  • Thanks Wink but that's not quite what I mean. I want to stop the player bouncing off the sides of the platforms, not the edges of the layout as it will be a big level which the player can bounce around.

    Have a go here http://dl.dropbox.com/u/2485349/Bounder/index.html and try to bounce up the steps and you'll see what I mean. :)

  • I wish you luck with the book Fimbul but would appreciate you starting your own thread about it. :)

  • The player is a continuous bouncing ball which can be moved left & right over platforms (think Mario Bros.) using the Bullet behaviour but I'm having a slight problem that the ball bounces off the sides of the platforms and speeds of the screen, I'm using the Solid behaviour for the platforms.

    How can I just bounce of the top of the platform and not bounce off the sides?

    Here's the .capx - http://www.mediafire.com/?5pzve04orz4onpn

    And here's what I mean: http://dl.dropbox.com/u/2485349/Bounder/index.html

  • I'll get in the habit then lol!

  • <img src="smileys/smiley9.gif" border="0" align="middle" /> Must have missed that.

  • Thanks Kyatric, much appreciated. Is there a reason it doesn't place the sprite in the layout at the correct size?

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  • Thanks guys.

    If anyone has anything to add, perhaps their own little tutorial (a decent parallax tutorial wouldn't go amiss ;)) or know of any questions that have been answered correctly I (and I'm sure a many people) would be extremely grateful and appreciative.

    :)

  • Take a look at this:

    <img src="http://img827.imageshack.us/img827/1764/clipboard01zhu.jpg" border="0" />

    I load a 32x32 image into the editor and it looks fine, I close the editor and the sprite shrinks to 5.12x5.12. Could anyone tell me what's happening? I have the layout zoom at 100% and when I reopen it in the editor it's back to 32x32.

    <img src="smileys/smiley5.gif" border="0" align="middle" />

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  • Having spoken to Ashley he has kindly allowed permission for me to share a Construct 2 Guide I've been compiling, mainly for myself to get to grips with C2. It consists of the tutorials from the site as well as questions and answers. It's in it's early days yet but a few of you might be able to use it and I'll add to it when I can.

    <font size="4">Construct 2 Help Guide.pdf</font>

    <img src="smileys/smiley4.gif" border="0" align="middle">

  • That's something I'm sure quite a few would like to see.

  • f you mean like the 'Start Frame' option in CC then C2 doesn't have it.

    Yes, to be able to specify what frame to show when laying it down in the editor. May be it's on the 'TODO' list, lol!