newt's Forum Posts

  • -+ Global variable paused = 0

    ->On Shot key pressed > spawn object bullet

    With the on shoot as a sub event to the comparison, it wont be triggered if the variable is not equal to 0.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Another good place for lerp.

    is not moving-set layout scale to:lerp(layoutscale,1,0.5*dt)

    is moving-set layout scale to:lerp(layoutscale,1.5,0.5*dt)

  • Yeah, you have a point there, then again the time allotted was pretty short.

    Would be nice to see what people come up with, given more time.

  • 5 votes. <img src="smileys/smiley19.gif" border="0" align="middle">

    That burns.

    Anywho, here's the highly undocumented, unordered capx.

    Radeius Capx

    Its almost to the limit, so doubtful I'll add more.

  • +>Every 30 seconds

    ->System compare sprite.count < 1

    -->system create object

    Sprite.count is the number of sprites that exist.

  • If you have the ribbon set to stay visible, the ribbon wont release the cursor to the expressions window while the mouse is over the ribbon.

    Using the middle mouse button, the ribbon scrolls, rather than the expressions window.

  • Might try turning on pixel rounding. Or make your own using int(sprite.x/32)*32.

    Keep in mind 32x, 32y with the hotspot in the center will be off by 16 pixels.

  • Exclusive or, and I wouldn't worry about it. Its the same as or as far as events are concerned.

    en.wikipedia.org/wiki/Exclusive_or

    "A simple way to state this is "one or the other but not both."

    So its pretty much useless here, as separate conditions will do.

  • +>object.variable =1

    -> object set x to lerp(object.x,destinationx,0.5*dt)

  • I agree with gamma, that's a diamond in the rough there.

  • Well when you think about it, its really not much different than working on a team, except you get paid upfront, and don't have to edit things constantly. So buyer beware on that, but speaking for myself, anything I did would have to be super complete, and at this stage of the game that's not really doable.

  • newt

    I think you're mixing your metaphors a bit :)

    It's "pot calling the kettle black" and "calling a spade a spade", which mean 2 different things :)

    I think you meant the former, see wikipedia.

    Oh sorry I do that a lot, hopefully not enough to get a badge.

  • The "Postalot"-badges will lead to SPAM, short answeres and doubleposts "by mistake" .. I really do not appreciate them =/

    Wow, I've herd the phrase of calling a spade black, but I never thought I'd see an example so clearly laid out.

  • I'd just like to point out that there's no such thing as a gig game.

    Anything that big would have an exe that's some mere megabytes, and the rest is resources.

  • Yo dawg, he wants to put a swf in his capx, so he can flash, while he constructs.

    Actually, not sure exactly what you want to do here. Using flash within the canvas kinda negates the idea of "no plugins". Then if instead you wanted a way to convert that animation to something C2 could use your kinda out of luck as it converts all images to png. Unless its a vector, which might be doable in the future, but the animation of vectors is a bit iffy.