Sorry I should have said all mobile browsers suck.
The best setup will be on desktop, testing/preview via Chrome, or Edge.
Then occasionally creating a debug apk you can sideload. This generally when you get to the monetization part.
The editor can handle all exports. All exports are html5 based. All exports other than html5 are wrappers. All wrappers should be on par with native speeds.
Yes there can be an exe, dmg, and apk with caveats. Those being the options for the distribution method rather than the platform.