FYI the Audio plug doesn't allow importing external sources at runtime.
You'll need a different plug.
Pretty sure there is no tax.
They expect you to take care of reporting anything taxable to your own government.
Develop games in your browser. Powerful, performant & highly capable.
This is a hardware question, not software.
Well the question is how much more can they sue you for if you don't pay?
You can be fairly certain a lawyer will be more than willing to take up that cause.
Yes.
Its a physics bug.
You should create a capx with only events that produce the error. Especially if what you are working on contains content you purchased from the store.
Thats a third party plug.
Made by Lucid I think.
You will need the source from him.
Good luck.
You'll need it.
You could, in theory, do a .count < or > to determine which way to do the picking I guess.
Luckily logic is a pretty good indicator of how to proceed, I do suggest more experimentation however.
Is overlapping at offset for example.
"If your app does not use the Apple Push Notification service, no action is required"
Well, when I think of modularity, instead of A'la carte behaviors, I think of the plugin sdk using events.
Pretty sure you'll get all the behaviors you can dream of then.
We need to go deeper.
You tried enemy overlaps player, but did you try player overlaps enemy?
Then how about on collision?
Rather than a bunch of different platform behaviors, how about a vast choice different behaviors?
Parabolic jump behavior, gravity behavior, tanuki behavior, turtle pounce behavior, etc.
Modularity has been in the todo list forever, but it's a buzzword that needs to be defined.
As in "htf is it going to allow me to make plugs?"
Thanks, should be useful.
You can use Websockets.