> Was about to suggest that the game jam be related to benchmarking somehow, but it feels like I've said that before.
>
I have a feeling the gamejam will be a disaster- using a buggy/untested product isn't going to go over well with people who want to make their games work in a short period of time.
Well it's always been about what you can do with what you have. The problem starts when people equate what you shouldn't do, as something you can't do with the product.
What they have is viable, it's just going to be very niche, at least till some really big advances come around, cli exporter, new runtime, etc.
It pains me to say, but I just can't see the worth as is, not when I'm struggling with a saturated market, that this will only add to.
Not to mention that the C2 store seems to have stagnated in response.