So this is kind of just FYI but also maybe a question to Ashley that maybe users need to be made more aware of the need to manage this storage area.
So I have been having a few issues with construct in chrome recently.
Namely Various messages related to memory or storage like "not enough storage space" and also continually "serialized number too big"
There is over 100GB free on my SSD so that's not the issue
also I cleared the chrome cache (chrome advanced settings) but no joy
Digging around I found that under dev tools > application > Storage > IndexedDB (when in editor.construct.net tab)
this storage location was allocated up to 16GB of space and there was an indication that it was "full"
there was an option to delete this data so I did and now no more messages about storage or serialized numbers.
also it feels that the editor and also game previews are running faster/ snappier (have no way to verify this though may be my imagination)
I assume that this IndexedDB is maybe the local storage for saved exports, projects, offline versions of the editor i dont know , also it appears to be used by the editor when running, but yea maybe there is a need for users to be more aware of the need to manage this storage area.