nemo's Forum Posts

  • I cold possibly create my own animation tool just to record normal x,y,angle coordinates, save them and then execute in my games.

  • Does anyone know if Spriter can export to CocoonJS?

  • With my recent tests with two laptops it seems that simply updating directX fixes everything with my game. Framerate went from 15 to constant 60.

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  • I always loved how construct classic supported 3D and helped me to create lot of things that aren't possible in c2 right now. For example I used to create noise and depth to my rock materials. I also had some background props created in 3D that could never been created in 2D. I hope that Construct 2 will support 3D in the same way as CC did, only being less buggy.

  • I would also like to know if we are still able to find her. I got the first clue, but I can't get any further.

  • lucid

    Perfect. Your update to Sprite C2 plugin fixed the weird animation blinking issue I was having. I think that 3D Studio Max has quite good interface for animating. You can toggle autokey on, and then anything you move will create a key frame. You can also create keyframes manually when you want. In spriter I can't move anything without creating a keyframe. I would like to reposition my whole character at the middle of the cross, so that it would rotate correctly in my game.

  • Pretty cool.

  • lucid,

    After the recent update I have been experiencing this sort of blinking effect when I switch animations in my game. And that's because there's one empty frame at the beginning of each animation.

  • OK. Good to know.

  • I think I go with a story where hes not mexican, but a bit stupid "tourist" who don't know what chillies are exactly.

    California, nice to hear you like it. Maybe I should <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I was thinking that he wouldn't be Mexican but someone who really wan't to be a Mexican.

  • I'm making a Mexican themed happy game. Do you think it's racist to have a funny looking cartoon Mexican wearing a sombrero hat and collecting spicy chilli peppers?

  • Ashley, what is the .capx file needed for? I was just pointing out that the object time scale doesn't work in r122 with any project or I don't know how to use it.

    download the capx

  • RandomExile, yes I changed it to private due to some small bureaucratic reasons. I will show something when I get more done.

  • Link to .capx file (required!):

    http://

    Steps to reproduce:

    1. New project

    2. create sprite and use bullet behavior to it with speed 50.

    3. set "on start of layout" in event sheet and set "Wait" to 2 seconds and set "object time scale" "New sprite" to 0.2.

    4. Run your project.

    Observed result:

    The sprite only uses motion set in bullet behavior and doesn't slow down.

    Expected result:

    some sort of bullet time kicking in after 2 seconds from the start.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7 64bit

    Construct 2 version:

    r122