A
Also to explain why I used that:
Chain.index is the order of the objects in the chain. 0 on one end up to say 10 on the other.
Used with "for each ordered" it will loop over the objects from one end to the other.
Hi guys I'm sorry to be revisiting this yet again but would you happen to know a way to create new chain links?
The loop seems to be [for each chain order] using the family.
I'm going to assume The order would be something like: Dot A Link 1,2,3...Link2-Dot B
Newly spawned links seem to stick to the current active Dot and produce a weird effect. How do I spawn a link such that it sequences itself in between all link and link2?