Mipey's Forum Posts

  • Indeed. Showcase finished and polished products APART from the weed.

  • In the subalpine country of Slovenia.

  • Soldjah: you can use javascript to retrieve current window size and stuff and then calculate the % or pixels yourself.

  • 1. It's "On" by default, but falls back to 2D canvas if there is no webgl support

    2. Enables WebGL renderer, which uses hardware acceleration and is much, much faster

    3. Yes. More FPS!

    4. If they have webgl support.

  • I'd suggest setting world gravity to zero and then applying force to all objects at an angle.

  • Funny subtitles indeed: "stop online privacy" <img src="smileys/smiley4.gif" border="0" align="middle" /> So that is their true goal!

  • Oh, and someone got into a zone with higher minimum level than his. Perma ban.

  • I wouldn't. There are many bad things going on in there, such as people getting perma ban for using profanities in tells. That is private messages to their friends.

    Oh, and apparently you can't access your account when banned, which means you can't cancel CC subscription.

  • Okay, I keep running into this annoying snag...

    How do I retrieve instance attributes such as hotspot, x,y positions etc. in edittime? I can get size, bounding box and quad, but the actual location and hotspot... Oh, and layout, layer attributes as well as project properties.

    There's so much information that I can't seem to find a way to get ahold of.

  • Yo dawg, I herd yo liek servers so I put yo server in yo client so you can serve while you client...

    It doesn't work that way, you know. node.js is a whole another runtime that is designed to be run on servers.

    It is not meant to be crammed into clients, which HTML5 games for Construct are.

  • That's a good idea, invisible sprite that covers the firing area and whenever any enemy is overlapping it, keep shooting.

    Make sure to distinguish between flying, diving and other special enemies.

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  • Use Construct Classic for that.

  • If the texture itself is resized, the image file will be affected.

    But if you don't alter the texture at all, the image file will NOT be affected.

    So, if you change size of texture within picture editor, that's the first case.

    If you just change bounding box size, angle etc., that's the second case.

  • I'm not sure I understand your question... what is wrong with array indexes?

    The first array cell is always at 0 index, the second at 1 and so on until the last cell with index of 9.

  • Negative force, maybe?