OK guy's I've created a small tutorial game. It's a Sokoban clone - you know the game where you push blocks around the level into their correct places.
Just a note I'm not a Construct God or a decent programmer so there may be ways to do things a little easier than I have done in the .cap file.
I was going to do an interactive video tutorial but:
A. The software I was using wasn't quite up to it.
B. I wasn't quite up to it
C. I didn't want to do a commentry because my accent is a bit....erm....broad and if I started using slang halfway through, then we'd all be in trouble.
So i've gone with a commented cap.
<img src="http://i19.photobucket.com/albums/b170/mr_flibble_hhah/Games/SkullKoBan1.png">
<img src="http://i19.photobucket.com/albums/b170/mr_flibble_hhah/Games/SkullKoBan2.png">
<img src="http://i19.photobucket.com/albums/b170/mr_flibble_hhah/Games/SkullKoBan3.png">
And the .cap, the EXE and the graphics can be downloaded from DropBox here!
I am thinking of doing a part 2 with:
Level Editor export to INI
Level Loading via an INI file
Comments,Suggestions and questions are Welcome.