Hi guys,
I am making a version of the old classic Arkanoid. I want the Pad to be controlled by Mouse.X - but if the mouse is getting outside of the game area of the pad, then it feels like the Pad is stuck at the border if I want to reverse the Pad movement to the other side.
I think I can counter this by using Mouse.AbsoluteX and convert it to the Pad area, but I don't know how to do that properly.