Hi Guys. I need a little feedback from you. Is this gameplay any fun at all? I kind of lost my appetite of making this game and need some pos/negative feedback. All critique is much appreciated.
There still are a lot of features I want to implement, but this is the core mechanics.
Before giving it a go! This is not an introductory level, so it Will feel very punishing at first. It is a 'try and error' kind of game. You can restart the game anytime by pressing the Space bar. The goal is to pick up all the gems on the level to get the key, and then go to the exit door.
But here is the catch - You can only use 'Arrow Key Up' to Jump, Double Jump, or interact with objects. The knight will only change direction if he crashes into walls.
I disabled the ability to die in the game, but try to get to the exit without getting any damage at all.
Thanks!
construct.net/.../knight-runner-tester.../play