megatronx's Forum Posts

  • I've uploaded to dropbox, and same thing had happened. "This webpage is not available" after a while.

  • Try it via external link, this works perfectly.

    I tried it several times as well with different sizes, but uploading directly doesn´t seem to work good.

    PS: I´d highly suggest some kind of progress bar when uploading, so that you can see if it is doing anything, or just running into errors!

    THX. Of course it's impossible to upload from google drive :/

  • Is it possible to obtain expression for specific UID or picked instance just like IID does(Sprite(0).X)? I would like to use them.

    Yeah, that would be neat

  • Hi,

    I can't get the item to finish uploading. It's only 68mb. I tired several attempts but it always shows me this message after few minutes "This webpage is not available"

  • Looking at C2, there so many things that can be improved and streamlined before C3. Let's not just hype for c3 yet. The year has only started. Lets make out of c2 best that it can be, with improved and stable performance, extended behaviors and plugins and streamlined event system.

  • I didn't experience any junk. Only bad performance in the intro. Remember I'm using NW that came with latest stable.

    BTW. Sound in Heartstone is not working for me too now! So I'm guessing something happened on my pc, thought chrome still plays sound.

  • I'd like to check it out, but maybe you could upload example to arcade?

  • >

    > > For me:

    > > ... 1) Instance methods or pass object instance ref into functions

    > > .

    > >

    >

    > I do that using Params, and I pass object UID, then I pick object by UID within function

    >

    I'm already doing this. Not the same thing. I'm looking for something better and I'm pretty sure it's never gonna happen

    Ok, could you explain what you meant then. Made me curious.

  • Me on the other hand, outside inconsistent framerate in the intro, had no other performance issues.

  • For me:

    ... 1) Instance methods or pass object instance ref into functions

    .

    I do that using Params, and I pass object UID, then I pick object by UID within function

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  • megatronx

    That screencap I showed you is a sub-event of a "At start of layout" event condition. So it is at the start of the layout.

    [attachment=0:25nuf9th][/attachment:25nuf9th]

    Thus my problem.

    ok, try positioning the objects "on layout loaded" , then set wait:0.1 and then fade in.

    StormHo Would be equivalent of For each loop with Stop Loop action within the event of object meeting it's condition.

  • Nesteris You got to set player position to the doors on start of the layout i think.

  • > Would my project run if webgl would be set as render but wouldn't be supported? Cause my projects run.

    >

    if webGL is not avaliable, it falls back to the canvas2D which should look the same (but slower and without effects) even if you set webGL On in C2, the renderer system expression returns either canvas2d or webgl, so you can check it is using webgl or not with it.

    alternatively opening a new url with chrome://gpu as url in node webkit might say the informations regarding the gpu compatibility (by doing it in node webkit, not in chrome)

    I made a sprite with webgl effect and it works both in preview and export in nw.

    EDIT@ Now, I replaced EXE in airscape folder with nw i just had exported my project and it is working.

    EDIT2@ Game is really cool. but no sound. is there a full screen option?

  • Would my project run if webgl would be set as render but wouldn't be supported? Cause my projects run.

  • sqiddster There you go. Have no clue if it is or isn't blacklisted. On the bottom it says everything is ok.

    https://drive.google.com/file/d/0B0jUjW ... sp=sharing