I am very new to Construct and I have read the manual and done some tutorials. I am needing some guidance with a project I want to develop. It seems like it should be straight forward, but I cannot think of which events and actions to pursue.
I am wanting to develop a wall-free maze type game that allows the player to move depending on the rules of their current position. It seems to make sense that the player events should contain the logic for the movement restrictions. Something like when “player is overlapping square1”.
How do I restrict the “jump to position” straight-line choices to only ones that are allowed by what type of square the player is standing on? Like left/right only or up/down/left/right or just the blue options.
Just like any maze I want to the player to only move to the next allowable position without jumping anywhere they want. With the player essentially carrying the maze rules, additional levels would just be an arrangement of blocks that the player knows how to interact with.
Any suggestions would be appreciated.