MarkusLappalainen's Forum Posts

  • You are most welcome ! You have a good eye for animation and the attack animation speaks well for itself. The contrast is very cool. The overall colors are black/brown between gold and shades of sunset yellows. And then the blood is very very red. That looks really nice.

  • That sounds good enough Gypopothomas!

    I look forward to seeing your designs for the other worlds and settings!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The cactus(?) looks so bad-ass! Love it! Do you have other enemies in mind?

    Not that everything in the game would need a logical explanation but how come that lasers found their way to block Piggy from finding water? Is there some evil mastermind behind all this who hid the chili in his food in the first place?

  • You got very smooth movement for the characters. Glad for that! Don't see that always and for some weird reason the smoothness for me seems like one of the biggest turn offs in a game.. Can't say if that is the case for everyone but at least for me that is a big deal. Weird never realized it before.

  • Seems promising! I look forward to seeing this evolve

  • Well, I hope to see it finished soon then!

  • Yah, made me laugh =D And that is a perfect amount of story for a game like this, I got an immediate feeling of more depth and context =)

    You are welcome! The faster tempo is rather easily done. Compose a piece with digital instruments and then just crank the tempo up according to need. No chipmunk stuff, just faster tempo and the same tune

  • This just makes me laugh >D An incredibly cool idea! I just fell in love with Piggy already <3

    Don't know if you have thought of it but a brief "story" introduction will always bring some added extra depth into the game no matter how shallow it is in the end. Also, being a composer I immediately came up with a thought for the music. I believe you have "the standard speed". The music should reflect the speed. So the faster the piggy runs the higher the tempo of the music is. This of course would require several audio files to avoid the squirrel effect. Just a thought

  • You are most welcome

  • You are most welcome and good to hear! A Small Robot Story really is a great game. Good job there

  • You are muy welcome!

  • I would like to see some indicator of health for the Boss. Maybe it was the lack of music but I didn't feel urgency by just watching. Timmy's movement was so chill and relaxed. Besides these I don't feel the need for much else than the final music and SFX

  • If you look at the feet when Amber moves, you will notice how her feet slide on the ground. I don't think it is the animation speed. That would make her go slow motion and that is not good. The movement speed is good when the feet don't slide when she walks.

  • looks nice! When can we expect the final product?

  • Thought so regarding the graphics. Good that they will be replaced.

    Red looks like a nasty puppy