mariogamer's Forum Posts

  • Hi, I tried in fireworks of adobe...works also fine...I think there U can make a batch conversion

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  • thanks... i will try the site... do U think it makes a signifant change for performance having all 8 bit images ???

  • Hi guys, to optimize the size of my game I tried to convert my image to 8bit png in photoshop. In construct there is a white! border arround my player. is there a reason ??? can I have a perfect transparent background arround my sprite like in the higher bit images ????

    thanks

  • Thnaks

  • Hi... actualy I have 2 questions...

    1.) I have many objects quite close together...and If I like to select a small one, it selects always the bigger one...or the one in higher z-order. Even if I go to click on OBJECT panel on it, and I like to move it, it go to be deselected, selecting again the bigger...can I somehow freeze a selection to move a object ...did U understand what I mean...or maybe "hide" objects for a moment...

    2.) How can I scale/rotate more sprites like one big sprite...for example,,..if I made a bridge from many lines...and I like to rotate a selection of 10 lines...each single will be rotated...but I like to rotate it like a entire long line...

    thankssss

  • perfect !!!!!!!!!!!! thank u so much

  • Hi guys, how can I make a snake with several sprites, if the head moves, than also the body...but with a certain animation like a moving snake...

    here a sample http://www.skytopia.com/games/arcade/co ... ype_2b.png

    My idea is to pin several sprites...but the code...no idea...is theer a working tutorial or better capx ?

    thanks <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • ok thanks

  • Thanks a lot I see subevents have a big importance...for now I did not use them often...is there a main rule why to use subevents ??

    thanks soooo much !!!!!!!!!!!!!!!!!!!!!

  • Hi I tried it , thanks...there is only 1 small problem...if I turn left and shoot , there is with the correct bullets also a second one above ...do U know why ?

    I attach the capx

    thanks a lot !!!!!!!!!!!!!!

  • Uh maybe it's me...but it's not working...is there a capx that I can see ? Probably I still make mistakes...

    sorry :/

  • Hi , thanks, can u tell me in which position to place it and what exactly ?

    Sorry I am new in C2

  • Hi guys, I have still a problem...however one time I solved it and I read also tutorials...still not so clear.

    How do I shoot a bullet from a mirrored player without that the previous bullets will turn direction...

    I attach my simple settings...can U give me a easy solution ?

    [attachment=0:1gj34ji2][/attachment:1gj34ji2]

    thanks

  • hi thanks... I was afraid that i had to do it like taht ... but thanks

  • Hi guys, I understand that making tnhe tiled backgrounds or platforms is an art.

    If I make a street from side trough many long squares that are also rotated in order to create a road with hills from the side, how can Imake in the way that my "stone" sprite image is filling correctly the shapes of my hills on not only a strigth road ...do u understand what I mean ?? Or is it just a lot of work to place many sprites in order to "hide" the boxes that are the collision pbjects for my side car game ???

    thanks