Hi I have another question, how can I make this:
Imagine a sprite that is the car body, and another sprite is the wheel. The wheel is an animated sprite that turns 360° as animation. ( now U will ask why should I do something like this ? ...I have rendered a wheel with a slight perspective view...it makes impossible to turn it like a pefect circle).
My question is this : if I pin the wheel to the car like U did in ur capx that u sent me...how can I make the animation of the spinning wheel change it's speed according to the car speed, so that the animation of the weheel looks realistic and not too quick or too slow...also because there is a probabile decelartion, so that the speed canges always a bit ? I hope U understand my insane idea
thanks a lot