Hi everyone,
I'm actually prototyping a game with some bad guys who runs after you or your coffin (yes, you play as a vampire).
I just tried for the first time the pathfinding behavior and it works pretty well. But at some point, AI stop moving and I don't know why.
Maybe there is something I didn't get.
Here is the code for the guys who attacks the coffin object:
And here is the code for the ones who attack the player object:
If you want to test it, here is the c3p file:
dropbox.com/s/raem6256p6b9jlt/GameTest.c3p
Maybe there is something I didn't get about the pathfinding so any help is more than welcome!