madster's Forum Posts

  • Luckily there's a single unified interfase to address every single PC controller out there... except for the 360's pad.

    XD

  • If you wanted to build a labyrinth using many tunnel sprites and their outlines, the outlines would block the character from moving from one tunnel to another in an intersection.

    Keep the outline open on the exits

  • Occlusion query?

  • How does one use this? I didn't know it existed either.

  • yeah as nice as non-solid sounds, it's also VERY specific.

    so you should probably work it with events

  • you mean.... to take notes on the sidebar?

    if not, how would it be different from event comments?

  • seems like a corrupted download to me

  • I've been playing with a dualshock with an USB adapter for AGES.

    that's what I like about PC: choice. Choice in video card, choice in CPU, choice in everything. All custom made. You can't whine about your hardware because you chose it.

    Bad hardware makers start losing business real quick (unless they sell dirt cheap, which happens).

    So... software has to go with this. PC is not a closed platform.

    I'm not saying that the 360 controller is bad... (or that NVidia are bad videocards, as I'm an ATI user right now), I'm saying as we're on PC, there HAS to be choice.

  • SWEET

  • I only wish for music position & latency data, like there are for channels.

    that'd allow some nice synching for long music files.

    Edit: am I the only one that dislikes Audiosurf?

  • every single audio library existing today works with channels.

    Only a single sample can be playing on one channel at any given time.

    That said, I could never get XAudio working with anything but autoplay for some reason

  • Beware WALL OF TEXT above O_O

    Shouldn't you discuss this in the open topic forum? And why on earth are you guys comparing players to codecs and codec packs?

    I'll be happy to share my knowledge about the topic (which is rather deep).... in the open forum.

    Let this thread be about videos of what you're working on!

  • you can use the Canvas object and paste on it.

    I'm not sure if you can paste a layer or a whole layout though, haven't much experience with it (as it does weird stuff on my video card)

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  • You can always type the desired size in the object's properties.

    Seeing how Tiledbackground is aimed at tiled backgrounds, the size usually won't end up being the source image's size, my guess is a default arbitrary size was chosen.

  • you could also make XAudio a global object, this would only allow one music playing at any given time