lucid's Forum Posts

  • ah..ok, I think I fixed it, try this:

    download again

  • I don't know, I don't have to look very far to find pissed off americans these days. all over youtube without looking I find videos recorded by americans informing each other of what the media refuses to cover. Slowly, but surely, more and more people are waking up.   I wouldn't write us off just yet.

  • building the ide requires the prof-uis library, which is not free. If I'm reading correctly, it's $175 a year in their online store. You can, however, build the plugins and the runtime without it, and the edittime portions of the plugins. basically everything but the editor itself.

  • Same here

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  • mostly clothes. most notably:

    <img src="http://www.welovefine.com/img/p/1357-4036-large.jpg" border="0" />

    <img src="http://www.welovefine.com/img/p/1077-3063-large.jpg" border="0" />

  • put the object into a family.

    on Object collides with Family

    ----Object do this

    ----Family do that

  • thank you yung, yes, that's the expected behavior, it's just random stuff to make sure the ui engine is working. finally integrating the ui into spriter now. thanks for your patience everyone.

  • @alastair Spider_hip merry xmas. copy over the plugins/runtime folder, NOT the plugins/ folder

    I'm just as anxious for the next build release as the rest of you. Seeing as the latest C2 just released a day or two ago, we know what ashley was busy with. The good news is, during the wait, there have been a number of additions to the next version. including this editbox thing.

  • stalker247 I recommend using the cc sdk as a way to boost the fun aspect of learning. Take your normal tutorials and books, or classes on c++. they are all over the web. cplusplus.com will be invaluable as you get further along. but after you've gotten the basics out of the way, also study the sdk, not to learn from the code that's there, but there's something very rewarding when learning a programming language to be able to make cool stuff happen. in between mundane and pedestrian dos prompt examples, you can be making construct objects fly around the screen, and such

  • fixed in the next build

  • yeah, got stuck on the this jump is not impossible part too. how are you supposed to do it?

    edit: beat the whole thing after using hra's video to get past that part

    canvas worked for me when I was working on it. for the next version, a memory leak in canvas is fixed, and distort maps have been added

  • Uh, I've just looked at the image... should I expect a SWAT team to burst in through windows?no, I should

  • ...to make it crash....it would crash every time i went to add or move something...it would still crash a lot...es. stability seems to be the main complaint. here is a test exe for the new ui so far. please let me know if it works for you. once complete, the final 1.0 version of spriter will be built on this.   so please test it out, and try to make it glitch up or crash, and tell me how you did it.   press space bar to create a window, right click to add elements:

    download ui test here

    <img src="http://dl.dropbox.com/u/1013446/spriterspam/newui.png" border="0">

    a way to mirror/flip a animationou can set the width to -.originalwidth to do a mirror

    Hey Lucid, is the commercial version found at brashmonkey.com compatiable with this plugin for Construct Classic. we have a converter between the old and new format available. mike has the link. I'll get it from him and post it later.