lucaslucaslucass's Forum Posts

  • 5 posts
  • thank you! it helped me alot

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  • Hello everyone!

    I'm almost done with my game and I need some help. Here's my question: how can I charge my player's ultimate in this specific way? The variable "bossHP" is equal to 350. I want that as the player deals damage, the ultimate bar goes up. I'd like to use a formula so that the closer the bossHP gets to zero, the more it rises. If my question is confusing, I apologize, English is not my native language.

  • I forgot to answer lionz but his suggestions works fine, i did some adaptations so it could work better and it ends up that my perfect solution is between the 2 suggestions you guys made.

    Thanks!

  • Hello guys, im having a big problem with this animations i want to make the bossrun when he reach certain speed, but because of the walk animation is set to speed < 399, my attack and idle animations dont work, can somebody help me find the best solution for my big problem here?

    im not familiar with construct is there a way that i can set the speed (1 until 399) set the animation to walk?

  • hello guys.

    im using the inferior face of a 3d object to show a sprite, im trying to mirror the sprite to when the player turn left it turn into the player direction and the same for the right, im using:

    x > playercollision.x - bosscollision dont mirror sprite

    x < playercollision.x bosscolision.x mirror sprite

    but this dont work (nothing happens in the 3d object). can somebodu help me please

  • 5 posts