Lost my Keys's Forum Posts

  • Awesome! Nice work!

  • Is their any other way for my sprite to change from left to right without having those big l and R sprites?

    Delete them, rotates fine without them.

  • Speed is fine here, but moving sprites scaled that much will probably effect slower machines.

  • lmk

    just lets you see construct users who are playing on steam

    Oh.. oh ok.. err.. nvm then, lol.

  • Construct is not Adobe Flash

    You can create in Adobe Flash a exe file, but this running by the Flash Runtime.

    A number of programs that aren't Adobe Flash are capable of creating .swf files, so it was a valid question by the OP. It's just unlikely to happen with construct any time soon, if ever.

  • No to the first, and probably not going to be a way to do the second in C1. Maybe in C2?

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  • what does this steamgroup do?

  • I hate to be the one to do this, but effects are completely broken now.

    Thing is, they were working at first, so I really don't know what happened. I've rebooted, reinstalled etc. and so on. They partially work when on the same layer, otherwise they do nothing (with force texture on or off).

    Examples

    Download #1

    Download #2

    Download #3

    As you'll see, the effects appear to be disabled and in some cases sprites vanishing entirely.

    Also had this error appear out of the blue the once.

    <img src="http://steamgauge.com/misc/construct/effecterror.jpg">

    Thing is, it was working before I went to sleep, then waking up, it suddenly wasn't. Nothing was changed between then and now. Hardware all seems fine, no trouble running other things requiring DirectX.

    It's a weird one is this. Now it SORTA seems like it's working again.. a little bit. I dunno, something doesn't seem right and I can't put my finger on what's really going on.

    Attempting to clone an object with an effect on crashes construct

    Creating a sprite with magnify and wave effects, creates a larger box outside the sprite and doubles the effect (an example I was making before it crashed on me, had a 3D box under it, appearing with a copy of the 3D box on top of it, even though only one 3D box existed).

    Download #4

    I can't report this on the tracker, apart from the usual not being able to sign up on sourceforge, I don't even know what I'm reporting or what sort of thing is going on besides it not working in some strange way.

    Also using faded brushes in the sprite image editor seems to cause a weird look to the edges, like painting with wet ink or water colors, when it would have otherwise been smooth like the Photoshop airbrush.

    <img src="http://steamgauge.com/misc/construct/ieditorbug1.jpg">

    <img src="http://steamgauge.com/misc/construct/ieditorbug2.jpg">

    -

    Also, 3D boxes don't become visible if placed outside the initial window area

    Download #5

  • But, yeah, thats it. (oh, and I still wonder why Santa needs Glue, all kinds of Computer stuff(Including a Keyboard, ?ND a Caps Lock Button O_o), a dog, kitten, magazine, elastic band, A password, and all kinds of stuff I forgot to mention, are needed to build a Gun...

    Nobody dares ask Santa that question. He may put them on the naughty list.

  • You didn't put your .cap in the zip... you just put in your .persist file. I can't do anything with that

    lmao! now you've got something to shoot at with Towerfiends game

  • Hopefully 1.0 will have a truly epic changelog.

    changelog1.00.00.txt

    --Begin

    [ADD] Updated version number

    --End

    I'd laugh

  • http://dl.dropbox.com/u/529356/zoomAndScroll.cap

    v0.99.8

    On saving that cap from construct, it tells me it was previously saved in an earlier version, not 99.8. Just thought I'd mention, and make my token post for today.

  • By the looks of it with others submitting their own, a construct theme thread could be popular hehe.

    Hehe, love the idea of a Construct theme I bought a nice synth recently, which has some really impressive sounds. I might have a shot! I've thought about using it to do my own music for games as well.

    I think you can't really go wrong with buying a MIDI keyboard for a PC, if you do music on a PC it's pretty much an essential. You can also look in to downloading some software synthesisers to get more interesting sounds, and control them with the MIDI keyboard. I would say, though, don't buy the very cheapest - it might be annoying/hard to play, and cheap ones tend to have annoying velocity responses (eg. pressing the key hard vs. soft doesn't make much volume difference). Spending ?50-?60 might be a good idea to get an OK one. M-Audio are a good brand though, and you could also look in to Korg, Roland/Edirol and Yamaha. If you're in the UK, I've used http://www.dolphinmusic.co.uk several times before and they've been good, and cheaper than amazon, who tend to rip you off big time on postage, which makes it more expensive even though their per-product prices might be less. Try both and go as far as checkout and compare prices there.

    Also, if you want to get in to music, have a look at some music theory too. Learn scales, chords, chord sequences, rhythms like triplets, and so on. It helps tonnes with composing.

    That's a good idea, about looking into scales, chords etc. I know of them but not enough right now so will definately be looking into that

    I'll check out that site too, cheaper is good

    I'd say it helps, but it's not totally essential. Old school game music is mostly sequenced, so the keyboard mostly helps with trying out different chord sequences and melodies. What you should really try to get is good music software. Trackers are really tedious, but a program with a good note laying system makes creating game melodies much easier. For about a year and a half I didn't have a keyboard, only recently have I picked up a wire which allows me to use my old Casio on my pc. I can say it helps a lot with piano type themes and instrumentals, but for anything oldschool it's much better to lay it out by hand, since game music is often in perfect sync with the musical timeline.

    I don't mind the trackers so much, I think just cause I'd used them back then. But I admit they're probably not the easiest to use these days.

    I don't think I'd be going with much oldschool style, could be interesting to try as a challenge, but I think I'd be happier doing the themes and instrumental kinds.

    I like Newt's theme, except for the bit where it crashed Winamp :s

    Edit: For a jingle though, it should be even shorter. Like half of that.

    LostMyKeys' theme would be more suited to The Killing Engine

    That said, I do like it. Can you help me with music for a horror game? I've always wanted to do one

    Heh I could always give it a try I suppose, be good practice, mention it next time in chat. Minor challenged me to do a horror one from youtube, only got the start bit done, but it got us thinking about a great little retro zombie survival game hehe.

  • Awesome work guys! Looks to be running just fine too!

  • I just download em from around the forum when I see one hidden away, plan to use some, but it depends how it goes. Good to have there though just on the off chance. Same goes for effects, some useful ones have been posted, but mostly hidden away on the forum like easter eggs.