You probly mean something like this:
https://dl.dropboxusercontent.com/u/485 ... oveto.capx
(Unfortunately couldn't test it though, so it might not work)
on any touch
-- system compare 2 values : touch.x < player.x
player set mirrored
-- else
player set not mirrored
you'd have to do it on touch because when not touching touch.x =0 and touch.y = 0
A bit more info would be nice..
On what subject would the lessons be?
What is your knowledge of working with Construct2?
In what way would the one on one sessions be done?
What time-area do you live in?
So you want to set the angle of the hand of the timer based on the time left?
Shouldn't be that hard..
There is no need to add a second 8direction..
Why not just set the first one to simulate pressing up and left.. (or right if that's what you want)
Develop games in your browser. Powerful, performant & highly capable.
what do you mean by shooting in half a circle?
How many bullets?
Should the bullets shoot at the same time?
Are you using the turret behaviour?
would using a sprite, spawn the bullets and set angle of movement work?
You mean like giving it bullet behaviour and setting the bullet angle of movement towards the player?
If you could give a better explanation of what you want it would be easier to help..
Would putting the enemy on a layer with 0,0 parallax and having it move on it's own be what you are looking for?
Does the event sheet attached to the layout have an action to set the effect enabled?
I would set a global variable on checkbox checked and check for that variable in the layouts I want to affect..
upload the capx to any site (either your own or something like dropbox or another filesharing site) and post the link to it here..
I guess you should first check if the json you recieve is what you expect..
easy way would be to set one textobject to ajax.lastdata on ajax completed..
LittleStain touch ID
If you are you setting an instance variable on the object to touch ID on touch and using that variable referencing the touch, it should work..
Could you share your events?
{"19141338":"vagrant8"}
If this is what the textobject shows and you are setting it to ajax.lastdata as shown in the picture, this is all the ajax-request gets..
(That is if the textobject is big enough to show the complete ajax.lastdata)
You are trying to load ajax.lastdata before the Ajax is completed..