idk, i even tried with pathfinding, but couldnt make it work. and pathfinding is not pixel perfect so its useless here.
any idea how to make LittleStains example work so the character wont get stuck when hitting solids?
this works very easy with using the keyboard. but with "Is in Touch" seems so tricky..
It doesn't really get stuck..
You want to move in the direction of touch.x,touch.y, but if in that direction it is overlapping I make the player move back in the same tick..
Splitting up the x and y movement might end up more being what you would like..
Not perfect yet, but improved again:
https://dl.dropboxusercontent.com/u/485 ... ved-1.capx