Ok, but what if I need to create A LOT of sprites not just one. I want it to come up at specific points in the song always. Is there any way to speed the process up of when the sprites appear using some code, or would I have to do it manually? Would I have to use the timer behavior?
Would it be possible to use frames of one sprite for this sprite?
Or would you like to create many sprites at the same time?
If you want something different to happen at different moments, you'll probably have to write separate events..
If The events are (almost) the same, you might be able to use a function with parameters to get the result you want..
Timer behaviour could help, but I guess comparing audio.playbacktime would be perfect..