Hi all! First post.
I'm trying to make a system for the player to design their character (for example, a car). In this screen you can put different chasis, bodies, tires, windows, etc on. These are different sprites with different animations. There will be thousands of combinations but the user only puts 5 or so parts together to create their car. I don't want to load every sprite into the game level for performance reasons. My question is, how can I save the car that the player has designed so when they start the game, they are driving their car with their parts but without loading every possible sprite? Thanks in advance!